| Tekk_End D8 vs Jin | 90–71 | 55.90% |
| Tekk_End D8 vs Steve | 73–52 | 58.40% |
| Tekk_End D8 vs King | 65–56 | 53.72% |
| Tekk_End D8 vs Law | 62–52 | 54.39% |
| Tekk_End D8 vs Kazuya | 69–43 | 61.61% |
| Tekk_End D8 vs Hwoarang | 56–38 | 59.57% |
| Tekk_End D8 vs Bryan | 52–39 | 57.14% |
| Tekk_End D8 vs Eddy | 46–41 | 52.87% |
| Tekk_End D8 vs Reina | 47–37 | 55.95% |
| Tekk_End D8 vs Azucena | 33–39 | 45.83% |
| Tekk_End D8 vs Lili | 30–41 | 42.25% |
| Tekk_End D8 vs Dragunov | 32–35 | 47.76% |
| Tekk_End D8 vs Asuka | 37–28 | 56.92% |
| Tekk_End D8 vs Lee | 31–34 | 47.69% |
| Tekk_End D8 vs Lars | 32–31 | 50.79% |
| Tekk_End D8 vs Paul | 28–33 | 45.90% |
| Tekk_End D8 vs Jun | 28–31 | 47.46% |
| Tekk_End D8 vs Yoshimitsu | 29–27 | 51.79% |
| Tekk_End D8 vs Leroy | 31–25 | 55.36% |
| Tekk_End D8 vs Nina | 26–28 | 48.15% |
| Tekk_End D8 vs Heihachi | 20–32 | 38.46% |
| Tekk_End D8 vs Xiaoyu | 33–17 | 66.00% |
| Tekk_End D8 vs Victor | 22–24 | 47.83% |
| Tekk_End D8 vs Lidia | 26–20 | 56.52% |
| Tekk_End D8 vs Anna | 17–28 | 37.78% |
| Tekk_End D8 vs Devil Jin | 20–24 | 45.45% |
| Tekk_End D8 vs Clive | 14–29 | 32.56% |
| Tekk_End D8 vs Armor King | 15–28 | 34.88% |
| Tekk_End D8 vs Feng | 22–17 | 56.41% |
| Tekk_End D8 vs Fahkumram | 11–27 | 28.95% |
| Tekk_End D8 vs Leo | 18–16 | 52.94% |
| Tekk_End D8 vs Alisa | 17–14 | 54.84% |
| Tekk_End D8 vs Claudio | 18–12 | 60.00% |
| Tekk_End D8 vs Jack-8 | 12–17 | 41.38% |
| Tekk_End D8 vs Raven | 18–10 | 64.29% |
| Tekk_End D8 vs Shaheen | 13–10 | 56.52% |
| Tekk_End D8 vs Zafina | 9–11 | 45.00% |
| Tekk_End D8 vs Kuma | 14–5 | 73.68% |
| Tekk_End D8 vs Panda | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.