| PrototypeX vs Kazuya | 96–86 | 52.75% |
| PrototypeX vs Jin | 68–86 | 44.16% |
| PrototypeX vs Reina | 90–62 | 59.21% |
| PrototypeX vs King | 69–79 | 46.62% |
| PrototypeX vs Steve | 59–69 | 46.09% |
| PrototypeX vs Armor King | 63–57 | 52.50% |
| PrototypeX vs Dragunov | 46–72 | 38.98% |
| PrototypeX vs Law | 56–49 | 53.33% |
| PrototypeX vs Bryan | 44–50 | 46.81% |
| PrototypeX vs Devil Jin | 34–50 | 40.48% |
| PrototypeX vs Hwoarang | 43–40 | 51.81% |
| PrototypeX vs Heihachi | 33–40 | 45.21% |
| PrototypeX vs Lili | 33–37 | 47.14% |
| PrototypeX vs Paul | 27–42 | 39.13% |
| PrototypeX vs Yoshimitsu | 27–39 | 40.91% |
| PrototypeX vs Jun | 27–36 | 42.86% |
| PrototypeX vs Azucena | 35–27 | 56.45% |
| PrototypeX vs Victor | 25–34 | 42.37% |
| PrototypeX vs Lee | 22–34 | 39.29% |
| PrototypeX vs Nina | 24–30 | 44.44% |
| PrototypeX vs Clive | 23–31 | 42.59% |
| PrototypeX vs Lars | 19–30 | 38.78% |
| PrototypeX vs Miary Zo | 26–23 | 53.06% |
| PrototypeX vs Lidia | 22–22 | 50.00% |
| PrototypeX vs Asuka | 18–25 | 41.86% |
| PrototypeX vs Xiaoyu | 18–23 | 43.90% |
| PrototypeX vs Leo | 18–20 | 47.37% |
| PrototypeX vs Eddy | 25–13 | 65.79% |
| PrototypeX vs Feng | 17–20 | 45.95% |
| PrototypeX vs Jack-8 | 15–18 | 45.45% |
| PrototypeX vs Claudio | 18–14 | 56.25% |
| PrototypeX vs Raven | 10–20 | 33.33% |
| PrototypeX vs Anna | 12–17 | 41.38% |
| PrototypeX vs Fahkumram | 6–20 | 23.08% |
| PrototypeX vs Alisa | 7–16 | 30.43% |
| PrototypeX vs Leroy | 8–15 | 34.78% |
| PrototypeX vs Zafina | 3–19 | 13.64% |
| PrototypeX vs Kuma | 9–12 | 42.86% |
| PrototypeX vs Shaheen | 15–2 | 88.24% |
| PrototypeX vs Panda | 5–4 | 55.56% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.