SMURF ACC vs Dragunov | 10–0 | 100.00% |
SMURF ACC vs Jun | 8–0 | 100.00% |
SMURF ACC vs King | 7–0 | 100.00% |
SMURF ACC vs Law | 3–0 | 100.00% |
SMURF ACC vs Bryan | 3–0 | 100.00% |
SMURF ACC vs Lee | 3–0 | 100.00% |
SMURF ACC vs Yoshimitsu | 2–0 | 100.00% |
SMURF ACC vs Jin | 2–0 | 100.00% |
SMURF ACC vs Azucena | 2–0 | 100.00% |
SMURF ACC vs Paul | 2–0 | 100.00% |
SMURF ACC vs Devil Jin | 2–0 | 100.00% |
SMURF ACC vs Heihachi | 2–0 | 100.00% |
SMURF ACC vs Reina | 1–0 | 100.00% |
SMURF ACC vs Hwoarang | 1–0 | 100.00% |
SMURF ACC vs Steve | 1–0 | 100.00% |
SMURF ACC vs Asuka | 1–0 | 100.00% |
SMURF ACC vs Leroy | 1–0 | 100.00% |
SMURF ACC vs Victor | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.