HyperSynkrone vs Devil Jin | 9–3 | 75.00% |
HyperSynkrone vs Reina | 11–1 | 91.67% |
HyperSynkrone vs Kazuya | 7–3 | 70.00% |
HyperSynkrone vs Paul | 4–4 | 50.00% |
HyperSynkrone vs Jun | 6–2 | 75.00% |
HyperSynkrone vs Law | 4–2 | 66.67% |
HyperSynkrone vs King | 4–2 | 66.67% |
HyperSynkrone vs Alisa | 3–3 | 50.00% |
HyperSynkrone vs Jin | 1–4 | 20.00% |
HyperSynkrone vs Raven | 3–2 | 60.00% |
HyperSynkrone vs Eddy | 5–0 | 100.00% |
HyperSynkrone vs Hwoarang | 4–0 | 100.00% |
HyperSynkrone vs Lars | 4–0 | 100.00% |
HyperSynkrone vs Steve | 2–1 | 66.67% |
HyperSynkrone vs Nina | 3–0 | 100.00% |
HyperSynkrone vs Victor | 1–2 | 33.33% |
HyperSynkrone vs Xiaoyu | 2–0 | 100.00% |
HyperSynkrone vs Bryan | 1–1 | 50.00% |
HyperSynkrone vs Dragunov | 2–0 | 100.00% |
HyperSynkrone vs Zafina | 2–0 | 100.00% |
HyperSynkrone vs Leroy | 2–0 | 100.00% |
HyperSynkrone vs Leo | 2–0 | 100.00% |
HyperSynkrone vs Lili | 1–0 | 100.00% |
HyperSynkrone vs Kuma | 1–0 | 100.00% |
HyperSynkrone vs Azucena | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.