| Lvl_up_4milo vs Kazuya | 125–115 | 52.08% |
| Lvl_up_4milo vs Jin | 111–83 | 57.22% |
| Lvl_up_4milo vs Armor King | 100–79 | 55.87% |
| Lvl_up_4milo vs Law | 94–84 | 52.81% |
| Lvl_up_4milo vs Bryan | 77–90 | 46.11% |
| Lvl_up_4milo vs King | 68–73 | 48.23% |
| Lvl_up_4milo vs Steve | 67–62 | 51.94% |
| Lvl_up_4milo vs Heihachi | 67–53 | 55.83% |
| Lvl_up_4milo vs Hwoarang | 46–64 | 41.82% |
| Lvl_up_4milo vs Paul | 50–56 | 47.17% |
| Lvl_up_4milo vs Fahkumram | 48–49 | 49.48% |
| Lvl_up_4milo vs Dragunov | 37–54 | 40.66% |
| Lvl_up_4milo vs Lili | 40–48 | 45.45% |
| Lvl_up_4milo vs Reina | 43–38 | 53.09% |
| Lvl_up_4milo vs Devil Jin | 34–43 | 44.16% |
| Lvl_up_4milo vs Jun | 43–31 | 58.11% |
| Lvl_up_4milo vs Eddy | 34–33 | 50.75% |
| Lvl_up_4milo vs Lee | 28–34 | 45.16% |
| Lvl_up_4milo vs Yoshimitsu | 25–36 | 40.98% |
| Lvl_up_4milo vs Asuka | 23–34 | 40.35% |
| Lvl_up_4milo vs Nina | 27–30 | 47.37% |
| Lvl_up_4milo vs Feng | 17–33 | 34.00% |
| Lvl_up_4milo vs Clive | 21–29 | 42.00% |
| Lvl_up_4milo vs Victor | 24–23 | 51.06% |
| Lvl_up_4milo vs Anna | 20–25 | 44.44% |
| Lvl_up_4milo vs Xiaoyu | 14–25 | 35.90% |
| Lvl_up_4milo vs Miary Zo | 14–21 | 40.00% |
| Lvl_up_4milo vs Lars | 12–22 | 35.29% |
| Lvl_up_4milo vs Lidia | 15–17 | 46.88% |
| Lvl_up_4milo vs Leroy | 13–17 | 43.33% |
| Lvl_up_4milo vs Jack-8 | 10–19 | 34.48% |
| Lvl_up_4milo vs Alisa | 4–21 | 16.00% |
| Lvl_up_4milo vs Leo | 9–14 | 39.13% |
| Lvl_up_4milo vs Claudio | 9–12 | 42.86% |
| Lvl_up_4milo vs Kuma | 9–12 | 42.86% |
| Lvl_up_4milo vs Raven | 8–13 | 38.10% |
| Lvl_up_4milo vs Azucena | 8–12 | 40.00% |
| Lvl_up_4milo vs Zafina | 4–4 | 50.00% |
| Lvl_up_4milo vs Shaheen | 3–4 | 42.86% |
| Lvl_up_4milo vs Panda | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.