| MightyAdo01 vs Kazuya | 96–136 | 41.38% |
| MightyAdo01 vs Paul | 95–126 | 42.99% |
| MightyAdo01 vs Jin | 95–117 | 44.81% |
| MightyAdo01 vs Dragunov | 89–117 | 43.20% |
| MightyAdo01 vs Reina | 102–95 | 51.78% |
| MightyAdo01 vs King | 84–104 | 44.68% |
| MightyAdo01 vs Bryan | 74–104 | 41.57% |
| MightyAdo01 vs Lili | 84–64 | 56.76% |
| MightyAdo01 vs Hwoarang | 67–76 | 46.85% |
| MightyAdo01 vs Asuka | 64–76 | 45.71% |
| MightyAdo01 vs Clive | 46–76 | 37.70% |
| MightyAdo01 vs Law | 51–62 | 45.13% |
| MightyAdo01 vs Steve | 47–66 | 41.59% |
| MightyAdo01 vs Jun | 46–61 | 42.99% |
| MightyAdo01 vs Victor | 31–63 | 32.98% |
| MightyAdo01 vs Yoshimitsu | 53–35 | 60.23% |
| MightyAdo01 vs Xiaoyu | 44–37 | 54.32% |
| MightyAdo01 vs Feng | 33–42 | 44.00% |
| MightyAdo01 vs Heihachi | 22–50 | 30.56% |
| MightyAdo01 vs Eddy | 19–47 | 28.79% |
| MightyAdo01 vs Nina | 26–39 | 40.00% |
| MightyAdo01 vs Devil Jin | 26–38 | 40.62% |
| MightyAdo01 vs Claudio | 27–35 | 43.55% |
| MightyAdo01 vs Azucena | 35–26 | 57.38% |
| MightyAdo01 vs Lars | 22–38 | 36.67% |
| MightyAdo01 vs Fahkumram | 23–33 | 41.07% |
| MightyAdo01 vs Alisa | 25–28 | 47.17% |
| MightyAdo01 vs Leo | 21–28 | 42.86% |
| MightyAdo01 vs Leroy | 26–23 | 53.06% |
| MightyAdo01 vs Kuma | 16–29 | 35.56% |
| MightyAdo01 vs Lidia | 23–20 | 53.49% |
| MightyAdo01 vs Armor King | 8–34 | 19.05% |
| MightyAdo01 vs Lee | 10–29 | 25.64% |
| MightyAdo01 vs Jack-8 | 15–22 | 40.54% |
| MightyAdo01 vs Shaheen | 8–28 | 22.22% |
| MightyAdo01 vs Raven | 14–20 | 41.18% |
| MightyAdo01 vs Anna | 9–21 | 30.00% |
| MightyAdo01 vs Panda | 9–16 | 36.00% |
| MightyAdo01 vs Zafina | 12–6 | 66.67% |
| MightyAdo01 vs Miary Zo | 7–8 | 46.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.