| BoltingTay vs Kazuya | 165–188 | 46.74% |
| BoltingTay vs King | 166–185 | 47.29% |
| BoltingTay vs Jin | 124–173 | 41.75% |
| BoltingTay vs Fahkumram | 148–142 | 51.03% |
| BoltingTay vs Reina | 143–141 | 50.35% |
| BoltingTay vs Steve | 136–146 | 48.23% |
| BoltingTay vs Bryan | 105–165 | 38.89% |
| BoltingTay vs Hwoarang | 94–102 | 47.96% |
| BoltingTay vs Azucena | 90–99 | 47.62% |
| BoltingTay vs Lidia | 86–92 | 48.31% |
| BoltingTay vs Law | 87–89 | 49.43% |
| BoltingTay vs Dragunov | 81–93 | 46.55% |
| BoltingTay vs Paul | 79–89 | 47.02% |
| BoltingTay vs Yoshimitsu | 78–86 | 47.56% |
| BoltingTay vs Lee | 78–84 | 48.15% |
| BoltingTay vs Eddy | 70–84 | 45.45% |
| BoltingTay vs Heihachi | 71–83 | 46.10% |
| BoltingTay vs Asuka | 52–96 | 35.14% |
| BoltingTay vs Lars | 62–85 | 42.18% |
| BoltingTay vs Jun | 62–81 | 43.36% |
| BoltingTay vs Devil Jin | 57–83 | 40.71% |
| BoltingTay vs Victor | 60–77 | 43.80% |
| BoltingTay vs Lili | 49–82 | 37.40% |
| BoltingTay vs Xiaoyu | 55–70 | 44.00% |
| BoltingTay vs Leroy | 47–78 | 37.60% |
| BoltingTay vs Nina | 50–67 | 42.74% |
| BoltingTay vs Feng | 45–69 | 39.47% |
| BoltingTay vs Jack-8 | 48–62 | 43.64% |
| BoltingTay vs Claudio | 40–50 | 44.44% |
| BoltingTay vs Raven | 33–55 | 37.50% |
| BoltingTay vs Leo | 44–43 | 50.57% |
| BoltingTay vs Clive | 42–28 | 60.00% |
| BoltingTay vs Kuma | 22–42 | 34.38% |
| BoltingTay vs Shaheen | 23–39 | 37.10% |
| BoltingTay vs Alisa | 26–33 | 44.07% |
| BoltingTay vs Zafina | 15–40 | 27.27% |
| BoltingTay vs Anna | 15–34 | 30.61% |
| BoltingTay vs Panda | 6–11 | 35.29% |
| BoltingTay vs Armor King | 7–6 | 53.85% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.