| Xeno Ravenous vs King | 39–36 | 52.00% |
| Xeno Ravenous vs Hwoarang | 35–34 | 50.72% |
| Xeno Ravenous vs Jin | 36–25 | 59.02% |
| Xeno Ravenous vs Kazuya | 32–23 | 58.18% |
| Xeno Ravenous vs Law | 21–31 | 40.38% |
| Xeno Ravenous vs Bryan | 22–25 | 46.81% |
| Xeno Ravenous vs Reina | 26–19 | 57.78% |
| Xeno Ravenous vs Azucena | 22–20 | 52.38% |
| Xeno Ravenous vs Steve | 23–16 | 58.97% |
| Xeno Ravenous vs Dragunov | 13–23 | 36.11% |
| Xeno Ravenous vs Yoshimitsu | 21–11 | 65.62% |
| Xeno Ravenous vs Lars | 15–16 | 48.39% |
| Xeno Ravenous vs Jun | 12–19 | 38.71% |
| Xeno Ravenous vs Lee | 14–13 | 51.85% |
| Xeno Ravenous vs Paul | 14–12 | 53.85% |
| Xeno Ravenous vs Eddy | 14–12 | 53.85% |
| Xeno Ravenous vs Xiaoyu | 15–9 | 62.50% |
| Xeno Ravenous vs Asuka | 10–13 | 43.48% |
| Xeno Ravenous vs Nina | 9–14 | 39.13% |
| Xeno Ravenous vs Victor | 11–12 | 47.83% |
| Xeno Ravenous vs Feng | 6–12 | 33.33% |
| Xeno Ravenous vs Lili | 9–9 | 50.00% |
| Xeno Ravenous vs Leroy | 6–11 | 35.29% |
| Xeno Ravenous vs Raven | 12–5 | 70.59% |
| Xeno Ravenous vs Claudio | 9–5 | 64.29% |
| Xeno Ravenous vs Lidia | 10–4 | 71.43% |
| Xeno Ravenous vs Leo | 4–9 | 30.77% |
| Xeno Ravenous vs Zafina | 5–7 | 41.67% |
| Xeno Ravenous vs Armor King | 6–5 | 54.55% |
| Xeno Ravenous vs Devil Jin | 4–5 | 44.44% |
| Xeno Ravenous vs Jack-8 | 4–3 | 57.14% |
| Xeno Ravenous vs Alisa | 7–0 | 100.00% |
| Xeno Ravenous vs Fahkumram | 2–5 | 28.57% |
| Xeno Ravenous vs Kuma | 4–2 | 66.67% |
| Xeno Ravenous vs Heihachi | 2–4 | 33.33% |
| Xeno Ravenous vs Clive | 2–4 | 33.33% |
| Xeno Ravenous vs Shaheen | 3–2 | 60.00% |
| Xeno Ravenous vs Panda | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.