| Raz3Rnutt vs Kazuya | 181–307 | 37.09% |
| Raz3Rnutt vs Jin | 140–293 | 32.33% |
| Raz3Rnutt vs King | 142–247 | 36.50% |
| Raz3Rnutt vs Reina | 144–210–1 | 40.68% |
| Raz3Rnutt vs Hwoarang | 153–201 | 43.22% |
| Raz3Rnutt vs Bryan | 146–160 | 47.71% |
| Raz3Rnutt vs Law | 107–156–1 | 40.68% |
| Raz3Rnutt vs Steve | 86–167 | 33.99% |
| Raz3Rnutt vs Heihachi | 77–125 | 38.12% |
| Raz3Rnutt vs Lili | 81–109 | 42.63% |
| Raz3Rnutt vs Dragunov | 74–116 | 38.95% |
| Raz3Rnutt vs Paul | 78–101 | 43.58% |
| Raz3Rnutt vs Yoshimitsu | 66–113 | 36.87% |
| Raz3Rnutt vs Jun | 75–100 | 42.86% |
| Raz3Rnutt vs Eddy | 62–102 | 37.80% |
| Raz3Rnutt vs Nina | 68–89 | 43.31% |
| Raz3Rnutt vs Azucena | 47–90 | 34.31% |
| Raz3Rnutt vs Lidia | 55–75–1 | 42.31% |
| Raz3Rnutt vs Xiaoyu | 47–75 | 38.52% |
| Raz3Rnutt vs Lee | 49–73 | 40.16% |
| Raz3Rnutt vs Asuka | 37–80 | 31.62% |
| Raz3Rnutt vs Devil Jin | 46–70 | 39.66% |
| Raz3Rnutt vs Victor | 39–76 | 33.91% |
| Raz3Rnutt vs Alisa | 42–57 | 42.42% |
| Raz3Rnutt vs Jack-8 | 34–63 | 35.05% |
| Raz3Rnutt vs Lars | 26–65 | 28.57% |
| Raz3Rnutt vs Raven | 30–52 | 36.59% |
| Raz3Rnutt vs Claudio | 28–40 | 41.18% |
| Raz3Rnutt vs Leo | 28–34 | 45.16% |
| Raz3Rnutt vs Feng | 15–45 | 25.00% |
| Raz3Rnutt vs Kuma | 16–42 | 27.59% |
| Raz3Rnutt vs Armor King | 20–36 | 35.71% |
| Raz3Rnutt vs Zafina | 26–24 | 52.00% |
| Raz3Rnutt vs Leroy | 17–29 | 36.96% |
| Raz3Rnutt vs Shaheen | 19–23 | 45.24% |
| Raz3Rnutt vs Clive | 12–25 | 32.43% |
| Raz3Rnutt vs Fahkumram | 13–24 | 35.14% |
| Raz3Rnutt vs Anna | 11–22 | 33.33% |
| Raz3Rnutt vs Miary Zo | 12–16 | 42.86% |
| Raz3Rnutt vs Panda | 1–17 | 5.56% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.