Name history
| LunGold | |
| TRJ| Tatakae | |
| ? ? ? ? | |
| LunDCR | |
| TRJ | TATAKAE | |
| LUNGOLD | |
| Lungold | |
| TRJ | Tatakae | |
| TRJ |Tatakae | |
| Tatakae |
| LunGold vs King | 184–192 | 48.94% |
| LunGold vs Dragunov | 188–182 | 50.81% |
| LunGold vs Bryan | 182–177 | 50.70% |
| LunGold vs Kazuya | 210–138 | 60.34% |
| LunGold vs Jin | 188–146 | 56.29% |
| LunGold vs Hwoarang | 162–119 | 57.65% |
| LunGold vs Law | 145–113 | 56.20% |
| LunGold vs Feng | 109–93 | 53.96% |
| LunGold vs Paul | 104–94 | 52.53% |
| LunGold vs Steve | 88–91 | 49.16% |
| LunGold vs Yoshimitsu | 70–107 | 39.55% |
| LunGold vs Jack-8 | 66–106 | 38.37% |
| LunGold vs Devil Jin | 95–73 | 56.55% |
| LunGold vs Reina | 80–87 | 47.90% |
| LunGold vs Lee | 86–77 | 52.76% |
| LunGold vs Victor | 88–64 | 57.89% |
| LunGold vs Nina | 72–61 | 54.14% |
| LunGold vs Heihachi | 70–63 | 52.63% |
| LunGold vs Jun | 61–69 | 46.92% |
| LunGold vs Claudio | 64–62–1 | 50.79% |
| LunGold vs Alisa | 56–67 | 45.53% |
| LunGold vs Lili | 47–72 | 39.50% |
| LunGold vs Eddy | 54–64 | 45.76% |
| LunGold vs Lars | 62–54 | 53.45% |
| LunGold vs Shaheen | 42–58 | 42.00% |
| LunGold vs Azucena | 48–49 | 49.48% |
| LunGold vs Zafina | 40–48 | 45.45% |
| LunGold vs Leroy | 35–51 | 40.70% |
| LunGold vs Clive | 25–58 | 30.12% |
| LunGold vs Kuma | 35–47 | 42.68% |
| LunGold vs Raven | 29–41 | 41.43% |
| LunGold vs Lidia | 32–36 | 47.06% |
| LunGold vs Asuka | 28–33 | 45.90% |
| LunGold vs Xiaoyu | 26–22 | 54.17% |
| LunGold vs Anna | 22–24 | 47.83% |
| LunGold vs Leo | 23–17 | 57.50% |
| LunGold vs Fahkumram | 23–14 | 62.16% |
| LunGold vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.