| ChatterBox vs Kazuya | 99–104 | 48.77% |
| ChatterBox vs Heihachi | 98–96 | 50.52% |
| ChatterBox vs Dragunov | 95–93 | 50.53% |
| ChatterBox vs Hwoarang | 103–75 | 57.87% |
| ChatterBox vs Bryan | 79–77 | 50.64% |
| ChatterBox vs Paul | 80–64 | 55.56% |
| ChatterBox vs Armor King | 48–70 | 40.68% |
| ChatterBox vs Reina | 51–65 | 43.97% |
| ChatterBox vs Clive | 56–47 | 54.37% |
| ChatterBox vs Steve | 53–49 | 51.96% |
| ChatterBox vs Jin | 60–40 | 60.00% |
| ChatterBox vs King | 47–43 | 52.22% |
| ChatterBox vs Law | 37–46 | 44.58% |
| ChatterBox vs Devil Jin | 42–34 | 55.26% |
| ChatterBox vs Yoshimitsu | 37–35 | 51.39% |
| ChatterBox vs Fahkumram | 38–34 | 52.78% |
| ChatterBox vs Azucena | 39–32 | 54.93% |
| ChatterBox vs Victor | 35–31 | 53.03% |
| ChatterBox vs Lidia | 30–32 | 48.39% |
| ChatterBox vs Asuka | 30–28 | 51.72% |
| ChatterBox vs Feng | 25–33 | 43.10% |
| ChatterBox vs Lars | 25–31 | 44.64% |
| ChatterBox vs Alisa | 20–35 | 36.36% |
| ChatterBox vs Lili | 20–31 | 39.22% |
| ChatterBox vs Jun | 28–22 | 56.00% |
| ChatterBox vs Jack-8 | 25–19 | 56.82% |
| ChatterBox vs Claudio | 25–19 | 56.82% |
| ChatterBox vs Shaheen | 26–16 | 61.90% |
| ChatterBox vs Leo | 20–21 | 48.78% |
| ChatterBox vs Lee | 17–23 | 42.50% |
| ChatterBox vs Nina | 24–13 | 64.86% |
| ChatterBox vs Leroy | 13–16 | 44.83% |
| ChatterBox vs Raven | 13–11 | 54.17% |
| ChatterBox vs Eddy | 8–14 | 36.36% |
| ChatterBox vs Anna | 11–11 | 50.00% |
| ChatterBox vs Kuma | 11–10 | 52.38% |
| ChatterBox vs Xiaoyu | 10–10 | 50.00% |
| ChatterBox vs Zafina | 8–8 | 50.00% |
| ChatterBox vs Panda | 3–3 | 50.00% |
| ChatterBox vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.