| Devil1629 vs Kazuya | 104–86 | 54.74% |
| Devil1629 vs Jin | 91–98 | 48.15% |
| Devil1629 vs Bryan | 94–86 | 52.22% |
| Devil1629 vs King | 90–84 | 51.72% |
| Devil1629 vs Steve | 69–71 | 49.29% |
| Devil1629 vs Hwoarang | 69–67 | 50.74% |
| Devil1629 vs Heihachi | 70–63 | 52.63% |
| Devil1629 vs Azucena | 56–65 | 46.28% |
| Devil1629 vs Lee | 62–57 | 52.10% |
| Devil1629 vs Law | 61–53 | 53.51% |
| Devil1629 vs Yoshimitsu | 45–61 | 42.45% |
| Devil1629 vs Paul | 54–51 | 51.43% |
| Devil1629 vs Reina | 59–45 | 56.73% |
| Devil1629 vs Raven | 58–45 | 56.31% |
| Devil1629 vs Anna | 42–53 | 44.21% |
| Devil1629 vs Dragunov | 48–42 | 53.33% |
| Devil1629 vs Lars | 44–46 | 48.89% |
| Devil1629 vs Jun | 45–35 | 56.25% |
| Devil1629 vs Fahkumram | 29–43 | 40.28% |
| Devil1629 vs Victor | 35–35 | 50.00% |
| Devil1629 vs Nina | 38–31 | 55.07% |
| Devil1629 vs Feng | 37–31 | 54.41% |
| Devil1629 vs Lili | 37–29 | 56.06% |
| Devil1629 vs Jack-8 | 34–31 | 52.31% |
| Devil1629 vs Asuka | 38–23 | 62.30% |
| Devil1629 vs Lidia | 20–39 | 33.90% |
| Devil1629 vs Leroy | 24–29 | 45.28% |
| Devil1629 vs Eddy | 30–23 | 56.60% |
| Devil1629 vs Xiaoyu | 26–25 | 50.98% |
| Devil1629 vs Leo | 23–25 | 47.92% |
| Devil1629 vs Devil Jin | 26–19 | 57.78% |
| Devil1629 vs Alisa | 19–17 | 52.78% |
| Devil1629 vs Claudio | 10–26 | 27.78% |
| Devil1629 vs Zafina | 14–22 | 38.89% |
| Devil1629 vs Clive | 11–23 | 32.35% |
| Devil1629 vs Armor King | 18–16 | 52.94% |
| Devil1629 vs Shaheen | 13–14 | 48.15% |
| Devil1629 vs Kuma | 11–12 | 47.83% |
| Devil1629 vs Miary Zo | 6–9 | 40.00% |
| Devil1629 vs Panda | 4–6 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.