| B00BIE vs Jin | 27–16 | 62.79% |
| B00BIE vs Bryan | 22–18 | 55.00% |
| B00BIE vs Reina | 20–19 | 51.28% |
| B00BIE vs King | 20–16 | 55.56% |
| B00BIE vs Heihachi | 12–24 | 33.33% |
| B00BIE vs Hwoarang | 20–15 | 57.14% |
| B00BIE vs Kazuya | 16–17 | 48.48% |
| B00BIE vs Steve | 14–16 | 46.67% |
| B00BIE vs Law | 11–15 | 42.31% |
| B00BIE vs Dragunov | 11–13 | 45.83% |
| B00BIE vs Eddy | 5–15 | 25.00% |
| B00BIE vs Lili | 10–9 | 52.63% |
| B00BIE vs Paul | 7–11 | 38.89% |
| B00BIE vs Leo | 10–8 | 55.56% |
| B00BIE vs Lee | 8–10 | 44.44% |
| B00BIE vs Jun | 13–4 | 76.47% |
| B00BIE vs Victor | 6–10 | 37.50% |
| B00BIE vs Alisa | 5–10 | 33.33% |
| B00BIE vs Asuka | 12–1 | 92.31% |
| B00BIE vs Lars | 7–5 | 58.33% |
| B00BIE vs Nina | 6–6 | 50.00% |
| B00BIE vs Lidia | 8–2 | 80.00% |
| B00BIE vs Clive | 4–6 | 40.00% |
| B00BIE vs Jack-8 | 3–6 | 33.33% |
| B00BIE vs Devil Jin | 4–5 | 44.44% |
| B00BIE vs Fahkumram | 6–3 | 66.67% |
| B00BIE vs Feng | 3–5 | 37.50% |
| B00BIE vs Xiaoyu | 5–2 | 71.43% |
| B00BIE vs Claudio | 4–3 | 57.14% |
| B00BIE vs Azucena | 4–3 | 57.14% |
| B00BIE vs Yoshimitsu | 1–4 | 20.00% |
| B00BIE vs Leroy | 1–4 | 20.00% |
| B00BIE vs Anna | 3–2 | 60.00% |
| B00BIE vs Shaheen | 4–0 | 100.00% |
| B00BIE vs Kuma | 0–4 | 0.00% |
| B00BIE vs Zafina | 4–0 | 100.00% |
| B00BIE vs Raven | 2–1 | 66.67% |
| B00BIE vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.