| TEAM AEG vs Jin | 300–226 | 57.03% |
| TEAM AEG vs King | 190–153–1 | 55.39% |
| TEAM AEG vs Kazuya | 220–110 | 66.67% |
| TEAM AEG vs Hwoarang | 168–141 | 54.37% |
| TEAM AEG vs Bryan | 178–121 | 59.53% |
| TEAM AEG vs Yoshimitsu | 161–136 | 54.21% |
| TEAM AEG vs Dragunov | 153–113 | 57.52% |
| TEAM AEG vs Reina | 114–112 | 50.44% |
| TEAM AEG vs Lars | 130–84 | 60.75% |
| TEAM AEG vs Devil Jin | 112–92 | 54.90% |
| TEAM AEG vs Jun | 101–95 | 51.53% |
| TEAM AEG vs Law | 111–80 | 58.12% |
| TEAM AEG vs Steve | 100–91 | 52.36% |
| TEAM AEG vs Heihachi | 107–72–1 | 59.78% |
| TEAM AEG vs Xiaoyu | 105–74 | 58.66% |
| TEAM AEG vs Paul | 111–65 | 63.07% |
| TEAM AEG vs Jack-8 | 90–69 | 56.60% |
| TEAM AEG vs Lee | 92–66 | 58.23% |
| TEAM AEG vs Azucena | 78–74 | 51.32% |
| TEAM AEG vs Lili | 77–72–1 | 51.68% |
| TEAM AEG vs Eddy | 78–70 | 52.70% |
| TEAM AEG vs Feng | 76–61 | 55.47% |
| TEAM AEG vs Leo | 91–46 | 66.42% |
| TEAM AEG vs Raven | 67–64 | 51.15% |
| TEAM AEG vs Victor | 61–69 | 46.92% |
| TEAM AEG vs Alisa | 59–66 | 47.20% |
| TEAM AEG vs Asuka | 68–55 | 55.28% |
| TEAM AEG vs Claudio | 53–64 | 45.30% |
| TEAM AEG vs Zafina | 69–45 | 60.53% |
| TEAM AEG vs Leroy | 59–51 | 53.64% |
| TEAM AEG vs Armor King | 59–44 | 57.28% |
| TEAM AEG vs Lidia | 52–48 | 52.00% |
| TEAM AEG vs Clive | 46–51 | 47.42% |
| TEAM AEG vs Nina | 56–40 | 58.33% |
| TEAM AEG vs Kuma | 37–55 | 40.22% |
| TEAM AEG vs Miary Zo | 35–30 | 53.85% |
| TEAM AEG vs Anna | 29–34 | 46.03% |
| TEAM AEG vs Shaheen | 35–27 | 56.45% |
| TEAM AEG vs Panda | 16–30 | 34.78% |
| TEAM AEG vs Fahkumram | 14–9 | 60.87% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.