| MechaSheeva vs King | 31–20 | 60.78% |
| MechaSheeva vs Heihachi | 32–13 | 71.11% |
| MechaSheeva vs Reina | 25–15 | 62.50% |
| MechaSheeva vs Kazuya | 26–10 | 72.22% |
| MechaSheeva vs Steve | 22–13 | 62.86% |
| MechaSheeva vs Hwoarang | 22–12 | 64.71% |
| MechaSheeva vs Jin | 24–8 | 75.00% |
| MechaSheeva vs Lee | 16–15 | 51.61% |
| MechaSheeva vs Bryan | 25–3 | 89.29% |
| MechaSheeva vs Lili | 21–6 | 77.78% |
| MechaSheeva vs Yoshimitsu | 17–4 | 80.95% |
| MechaSheeva vs Fahkumram | 12–7 | 63.16% |
| MechaSheeva vs Paul | 14–4 | 77.78% |
| MechaSheeva vs Anna | 14–4 | 77.78% |
| MechaSheeva vs Devil Jin | 8–9 | 47.06% |
| MechaSheeva vs Leo | 12–5 | 70.59% |
| MechaSheeva vs Law | 11–5 | 68.75% |
| MechaSheeva vs Feng | 9–7 | 56.25% |
| MechaSheeva vs Lars | 8–7 | 53.33% |
| MechaSheeva vs Raven | 11–4 | 73.33% |
| MechaSheeva vs Dragunov | 7–6 | 53.85% |
| MechaSheeva vs Lidia | 8–5 | 61.54% |
| MechaSheeva vs Azucena | 9–3 | 75.00% |
| MechaSheeva vs Asuka | 9–2 | 81.82% |
| MechaSheeva vs Jun | 9–2 | 81.82% |
| MechaSheeva vs Xiaoyu | 6–4 | 60.00% |
| MechaSheeva vs Miary Zo | 4–5 | 44.44% |
| MechaSheeva vs Zafina | 5–3 | 62.50% |
| MechaSheeva vs Leroy | 5–3 | 62.50% |
| MechaSheeva vs Victor | 5–3 | 62.50% |
| MechaSheeva vs Jack-8 | 2–5 | 28.57% |
| MechaSheeva vs Alisa | 5–1 | 83.33% |
| MechaSheeva vs Nina | 4–1 | 80.00% |
| MechaSheeva vs Panda | 3–2 | 60.00% |
| MechaSheeva vs Clive | 2–3 | 40.00% |
| MechaSheeva vs Shaheen | 4–0 | 100.00% |
| MechaSheeva vs Claudio | 2–1 | 66.67% |
| MechaSheeva vs Armor King | 3–0 | 100.00% |
| MechaSheeva vs Eddy | 2–0 | 100.00% |
| MechaSheeva vs Kuma | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.