| BRIANMCFLURRY vs Reina | 36–19 | 65.45% |
| BRIANMCFLURRY vs Heihachi | 24–24 | 50.00% |
| BRIANMCFLURRY vs Jin | 24–20 | 54.55% |
| BRIANMCFLURRY vs King | 29–10 | 74.36% |
| BRIANMCFLURRY vs Lili | 23–12 | 65.71% |
| BRIANMCFLURRY vs Kazuya | 16–14 | 53.33% |
| BRIANMCFLURRY vs Clive | 15–15 | 50.00% |
| BRIANMCFLURRY vs Lars | 11–18 | 37.93% |
| BRIANMCFLURRY vs Jun | 19–8 | 70.37% |
| BRIANMCFLURRY vs Bryan | 16–9 | 64.00% |
| BRIANMCFLURRY vs Law | 11–11 | 50.00% |
| BRIANMCFLURRY vs Hwoarang | 13–9 | 59.09% |
| BRIANMCFLURRY vs Steve | 13–8 | 61.90% |
| BRIANMCFLURRY vs Asuka | 10–11 | 47.62% |
| BRIANMCFLURRY vs Lee | 10–11 | 47.62% |
| BRIANMCFLURRY vs Eddy | 13–7 | 65.00% |
| BRIANMCFLURRY vs Devil Jin | 12–7 | 63.16% |
| BRIANMCFLURRY vs Lidia | 13–6 | 68.42% |
| BRIANMCFLURRY vs Feng | 10–7 | 58.82% |
| BRIANMCFLURRY vs Paul | 8–8 | 50.00% |
| BRIANMCFLURRY vs Azucena | 7–9 | 43.75% |
| BRIANMCFLURRY vs Dragunov | 13–2 | 86.67% |
| BRIANMCFLURRY vs Leo | 11–4 | 73.33% |
| BRIANMCFLURRY vs Yoshimitsu | 5–8 | 38.46% |
| BRIANMCFLURRY vs Alisa | 8–5 | 61.54% |
| BRIANMCFLURRY vs Xiaoyu | 6–6 | 50.00% |
| BRIANMCFLURRY vs Nina | 7–5 | 58.33% |
| BRIANMCFLURRY vs Jack-8 | 4–6 | 40.00% |
| BRIANMCFLURRY vs Victor | 8–2 | 80.00% |
| BRIANMCFLURRY vs Shaheen | 6–2 | 75.00% |
| BRIANMCFLURRY vs Zafina | 5–3 | 62.50% |
| BRIANMCFLURRY vs Kuma | 2–5 | 28.57% |
| BRIANMCFLURRY vs Leroy | 5–0 | 100.00% |
| BRIANMCFLURRY vs Raven | 2–3 | 40.00% |
| BRIANMCFLURRY vs Anna | 1–4 | 20.00% |
| BRIANMCFLURRY vs Claudio | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.