| CEO_CPAKOE6 vs Reina | 43–34 | 55.84% |
| CEO_CPAKOE6 vs Jin | 45–30 | 60.00% |
| CEO_CPAKOE6 vs Bryan | 38–29 | 56.72% |
| CEO_CPAKOE6 vs Kazuya | 30–29 | 50.85% |
| CEO_CPAKOE6 vs Dragunov | 30–27 | 52.63% |
| CEO_CPAKOE6 vs Heihachi | 40–17 | 70.18% |
| CEO_CPAKOE6 vs Devil Jin | 24–29 | 45.28% |
| CEO_CPAKOE6 vs Law | 25–26 | 49.02% |
| CEO_CPAKOE6 vs King | 28–22 | 56.00% |
| CEO_CPAKOE6 vs Steve | 21–20 | 51.22% |
| CEO_CPAKOE6 vs Asuka | 21–19 | 52.50% |
| CEO_CPAKOE6 vs Eddy | 18–16 | 52.94% |
| CEO_CPAKOE6 vs Armor King | 21–11 | 65.62% |
| CEO_CPAKOE6 vs Lee | 20–11 | 64.52% |
| CEO_CPAKOE6 vs Hwoarang | 14–15 | 48.28% |
| CEO_CPAKOE6 vs Lili | 11–18 | 37.93% |
| CEO_CPAKOE6 vs Paul | 13–14 | 48.15% |
| CEO_CPAKOE6 vs Xiaoyu | 12–15 | 44.44% |
| CEO_CPAKOE6 vs Azucena | 13–10 | 56.52% |
| CEO_CPAKOE6 vs Lars | 13–9 | 59.09% |
| CEO_CPAKOE6 vs Claudio | 13–9 | 59.09% |
| CEO_CPAKOE6 vs Alisa | 10–10 | 50.00% |
| CEO_CPAKOE6 vs Fahkumram | 10–10 | 50.00% |
| CEO_CPAKOE6 vs Yoshimitsu | 9–7 | 56.25% |
| CEO_CPAKOE6 vs Shaheen | 9–6 | 60.00% |
| CEO_CPAKOE6 vs Nina | 7–8 | 46.67% |
| CEO_CPAKOE6 vs Jun | 2–12 | 14.29% |
| CEO_CPAKOE6 vs Jack-8 | 4–9 | 30.77% |
| CEO_CPAKOE6 vs Victor | 3–10 | 23.08% |
| CEO_CPAKOE6 vs Zafina | 7–4 | 63.64% |
| CEO_CPAKOE6 vs Feng | 5–5 | 50.00% |
| CEO_CPAKOE6 vs Panda | 6–4 | 60.00% |
| CEO_CPAKOE6 vs Kuma | 4–5 | 44.44% |
| CEO_CPAKOE6 vs Anna | 4–5 | 44.44% |
| CEO_CPAKOE6 vs Leroy | 5–3 | 62.50% |
| CEO_CPAKOE6 vs Clive | 1–7 | 12.50% |
| CEO_CPAKOE6 vs Raven | 2–4 | 33.33% |
| CEO_CPAKOE6 vs Leo | 0–5 | 0.00% |
| CEO_CPAKOE6 vs Lidia | 4–1 | 80.00% |
| CEO_CPAKOE6 vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.