| Azazel974 vs Jin | 135–97 | 58.19% |
| Azazel974 vs Kazuya | 107–113–1 | 48.64% |
| Azazel974 vs King | 111–73 | 60.33% |
| Azazel974 vs Steve | 98–65 | 60.12% |
| Azazel974 vs Law | 106–55 | 65.84% |
| Azazel974 vs Reina | 98–63 | 60.87% |
| Azazel974 vs Hwoarang | 71–66 | 51.82% |
| Azazel974 vs Dragunov | 65–67 | 49.24% |
| Azazel974 vs Jun | 57–59–1 | 49.14% |
| Azazel974 vs Lidia | 68–47 | 59.13% |
| Azazel974 vs Bryan | 67–46 | 59.29% |
| Azazel974 vs Heihachi | 55–56 | 49.55% |
| Azazel974 vs Clive | 54–49 | 52.43% |
| Azazel974 vs Eddy | 39–58 | 40.21% |
| Azazel974 vs Lili | 48–48 | 50.00% |
| Azazel974 vs Asuka | 41–48 | 46.07% |
| Azazel974 vs Yoshimitsu | 40–40 | 50.00% |
| Azazel974 vs Azucena | 46–34 | 57.50% |
| Azazel974 vs Victor | 33–37 | 47.14% |
| Azazel974 vs Devil Jin | 26–42 | 38.24% |
| Azazel974 vs Xiaoyu | 34–33 | 50.75% |
| Azazel974 vs Paul | 30–35 | 46.15% |
| Azazel974 vs Nina | 33–31 | 51.56% |
| Azazel974 vs Lee | 32–31 | 50.79% |
| Azazel974 vs Alisa | 29–32 | 47.54% |
| Azazel974 vs Fahkumram | 33–23 | 58.93% |
| Azazel974 vs Lars | 27–26 | 50.94% |
| Azazel974 vs Jack-8 | 25–26 | 49.02% |
| Azazel974 vs Armor King | 23–22 | 51.11% |
| Azazel974 vs Miary Zo | 27–18 | 60.00% |
| Azazel974 vs Leroy | 22–20 | 52.38% |
| Azazel974 vs Raven | 23–19 | 54.76% |
| Azazel974 vs Feng | 18–19 | 48.65% |
| Azazel974 vs Leo | 17–20 | 45.95% |
| Azazel974 vs Zafina | 20–13 | 60.61% |
| Azazel974 vs Claudio | 15–17 | 46.88% |
| Azazel974 vs Shaheen | 16–14–1 | 53.33% |
| Azazel974 vs Anna | 17–13 | 56.67% |
| Azazel974 vs Kuma | 9–19 | 32.14% |
| Azazel974 vs Panda | 4–6 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.