| Get Righttt vs Lidia | 183–168 | 52.14% |
| Get Righttt vs Kazuya | 161–164 | 49.54% |
| Get Righttt vs Jin | 148–143 | 50.86% |
| Get Righttt vs Reina | 134–145 | 48.03% |
| Get Righttt vs King | 136–140 | 49.28% |
| Get Righttt vs Hwoarang | 135–130 | 50.94% |
| Get Righttt vs Law | 133–124 | 51.75% |
| Get Righttt vs Bryan | 116–140 | 45.31% |
| Get Righttt vs Steve | 123–125 | 49.60% |
| Get Righttt vs Heihachi | 103–115 | 47.25% |
| Get Righttt vs Paul | 83–96 | 46.37% |
| Get Righttt vs Jun | 93–86 | 51.96% |
| Get Righttt vs Lili | 73–90 | 44.79% |
| Get Righttt vs Eddy | 90–73 | 55.21% |
| Get Righttt vs Lars | 62–98 | 38.75% |
| Get Righttt vs Azucena | 82–75–1 | 52.23% |
| Get Righttt vs Lee | 66–84 | 44.00% |
| Get Righttt vs Clive | 83–66 | 55.70% |
| Get Righttt vs Dragunov | 80–62 | 56.34% |
| Get Righttt vs Yoshimitsu | 62–68 | 47.69% |
| Get Righttt vs Devil Jin | 63–66 | 48.84% |
| Get Righttt vs Nina | 53–75 | 41.41% |
| Get Righttt vs Feng | 55–71 | 43.65% |
| Get Righttt vs Victor | 62–60 | 50.82% |
| Get Righttt vs Leo | 60–59 | 50.42% |
| Get Righttt vs Xiaoyu | 58–48 | 54.72% |
| Get Righttt vs Raven | 61–45 | 57.55% |
| Get Righttt vs Asuka | 59–46 | 56.19% |
| Get Righttt vs Leroy | 44–57 | 43.56% |
| Get Righttt vs Jack-8 | 33–42 | 44.00% |
| Get Righttt vs Alisa | 27–42 | 39.13% |
| Get Righttt vs Anna | 24–45 | 34.78% |
| Get Righttt vs Claudio | 27–41 | 39.71% |
| Get Righttt vs Zafina | 25–39 | 39.06% |
| Get Righttt vs Kuma | 27–34 | 44.26% |
| Get Righttt vs Shaheen | 23–24 | 48.94% |
| Get Righttt vs Panda | 18–14 | 56.25% |
| Get Righttt vs Miary Zo | 8–13 | 38.10% |
| Get Righttt vs Armor King | 9–7 | 56.25% |
| Get Righttt vs Fahkumram | 4–2 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.