Name history
| okee | |
| ThomasOhneParry | |
| PeiaWithHair | |
| OneAnDone=PUS.. | |
| CarriedPlayer | |
| petrit in gut | |
| GoldenBoy | |
| jerry | |
| TSUKI | |
| hareew | |
| larry | |
| geeer | |
| DAAQ | |
| ferstrstz | |
| izf98 | |
| ASDFG | |
| KCBM | |
| HEE | TSUKI | |
| Mojo Jojo |
| okee vs Kazuya | 139–58 | 70.56% |
| okee vs Jin | 128–54 | 70.33% |
| okee vs Hwoarang | 103–42 | 71.03% |
| okee vs Bryan | 104–35 | 74.82% |
| okee vs Lee | 93–43 | 68.38% |
| okee vs Dragunov | 99–35 | 73.88% |
| okee vs King | 86–29 | 74.78% |
| okee vs Feng | 87–25 | 77.68% |
| okee vs Law | 76–29 | 72.38% |
| okee vs Reina | 77–24 | 76.24% |
| okee vs Yoshimitsu | 86–14 | 86.00% |
| okee vs Steve | 76–22 | 77.55% |
| okee vs Devil Jin | 73–21 | 77.66% |
| okee vs Paul | 67–26 | 72.04% |
| okee vs Eddy | 67–26 | 72.04% |
| okee vs Lili | 74–17 | 81.32% |
| okee vs Jun | 63–15 | 80.77% |
| okee vs Azucena | 61–16 | 79.22% |
| okee vs Heihachi | 35–35 | 50.00% |
| okee vs Asuka | 41–25 | 62.12% |
| okee vs Lars | 54–12 | 81.82% |
| okee vs Claudio | 38–27 | 58.46% |
| okee vs Raven | 47–17 | 73.44% |
| okee vs Alisa | 41–21 | 66.13% |
| okee vs Shaheen | 34–24 | 58.62% |
| okee vs Leroy | 38–16 | 70.37% |
| okee vs Leo | 34–19 | 64.15% |
| okee vs Xiaoyu | 34–14 | 70.83% |
| okee vs Armor King | 37–9 | 80.43% |
| okee vs Jack-8 | 33–11 | 75.00% |
| okee vs Nina | 23–21 | 52.27% |
| okee vs Zafina | 24–20 | 54.55% |
| okee vs Victor | 26–12 | 68.42% |
| okee vs Kuma | 22–7 | 75.86% |
| okee vs Lidia | 16–11 | 59.26% |
| okee vs Fahkumram | 16–1 | 94.12% |
| okee vs Panda | 9–6 | 60.00% |
| okee vs Anna | 2–3 | 40.00% |
| okee vs Clive | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.