| HBK_TEENNick666 vs Reina | 53–16 | 76.81% |
| HBK_TEENNick666 vs King | 39–21 | 65.00% |
| HBK_TEENNick666 vs Kazuya | 37–23 | 61.67% |
| HBK_TEENNick666 vs Jin | 33–17 | 66.00% |
| HBK_TEENNick666 vs Steve | 33–11 | 75.00% |
| HBK_TEENNick666 vs Hwoarang | 29–13 | 69.05% |
| HBK_TEENNick666 vs Lee | 29–13 | 69.05% |
| HBK_TEENNick666 vs Dragunov | 28–13 | 68.29% |
| HBK_TEENNick666 vs Victor | 18–19 | 48.65% |
| HBK_TEENNick666 vs Paul | 18–17 | 51.43% |
| HBK_TEENNick666 vs Xiaoyu | 21–13 | 61.76% |
| HBK_TEENNick666 vs Heihachi | 25–9 | 73.53% |
| HBK_TEENNick666 vs Azucena | 24–9 | 72.73% |
| HBK_TEENNick666 vs Lars | 14–18 | 43.75% |
| HBK_TEENNick666 vs Jun | 20–12 | 62.50% |
| HBK_TEENNick666 vs Law | 16–15 | 51.61% |
| HBK_TEENNick666 vs Bryan | 18–13 | 58.06% |
| HBK_TEENNick666 vs Eddy | 14–16 | 46.67% |
| HBK_TEENNick666 vs Leroy | 15–13 | 53.57% |
| HBK_TEENNick666 vs Asuka | 7–18 | 28.00% |
| HBK_TEENNick666 vs Lili | 12–12 | 50.00% |
| HBK_TEENNick666 vs Alisa | 11–12 | 47.83% |
| HBK_TEENNick666 vs Nina | 10–13 | 43.48% |
| HBK_TEENNick666 vs Yoshimitsu | 6–11 | 35.29% |
| HBK_TEENNick666 vs Leo | 14–3 | 82.35% |
| HBK_TEENNick666 vs Raven | 6–8 | 42.86% |
| HBK_TEENNick666 vs Feng | 5–7 | 41.67% |
| HBK_TEENNick666 vs Zafina | 7–5 | 58.33% |
| HBK_TEENNick666 vs Lidia | 8–4 | 66.67% |
| HBK_TEENNick666 vs Jack-8 | 4–6 | 40.00% |
| HBK_TEENNick666 vs Claudio | 5–5 | 50.00% |
| HBK_TEENNick666 vs Kuma | 3–7 | 30.00% |
| HBK_TEENNick666 vs Devil Jin | 6–3 | 66.67% |
| HBK_TEENNick666 vs Clive | 5–3 | 62.50% |
| HBK_TEENNick666 vs Shaheen | 4–1 | 80.00% |
| HBK_TEENNick666 vs Panda | 3–0 | 100.00% |
| HBK_TEENNick666 vs Fahkumram | 2–1 | 66.67% |
| HBK_TEENNick666 vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.