| OrudoPatto vs Kazuya | 290–266 | 52.16% |
| OrudoPatto vs Jin | 189–236 | 44.47% |
| OrudoPatto vs King | 172–172 | 50.00% |
| OrudoPatto vs Bryan | 142–195 | 42.14% |
| OrudoPatto vs Reina | 169–157 | 51.84% |
| OrudoPatto vs Heihachi | 168–141 | 54.37% |
| OrudoPatto vs Hwoarang | 132–176 | 42.86% |
| OrudoPatto vs Steve | 117–143 | 45.00% |
| OrudoPatto vs Law | 120–127 | 48.58% |
| OrudoPatto vs Lili | 102–108 | 48.57% |
| OrudoPatto vs Paul | 104–105 | 49.76% |
| OrudoPatto vs Yoshimitsu | 90–111 | 44.78% |
| OrudoPatto vs Dragunov | 73–114 | 39.04% |
| OrudoPatto vs Eddy | 93–84 | 52.54% |
| OrudoPatto vs Jun | 82–83 | 49.70% |
| OrudoPatto vs Devil Jin | 74–85 | 46.54% |
| OrudoPatto vs Lee | 59–86 | 40.69% |
| OrudoPatto vs Victor | 52–77 | 40.31% |
| OrudoPatto vs Azucena | 62–63 | 49.60% |
| OrudoPatto vs Lars | 50–66 | 43.10% |
| OrudoPatto vs Asuka | 52–61 | 46.02% |
| OrudoPatto vs Feng | 49–60 | 44.95% |
| OrudoPatto vs Nina | 42–63 | 40.00% |
| OrudoPatto vs Armor King | 44–50 | 46.81% |
| OrudoPatto vs Alisa | 37–51 | 42.05% |
| OrudoPatto vs Claudio | 46–38 | 54.76% |
| OrudoPatto vs Raven | 31–44 | 41.33% |
| OrudoPatto vs Xiaoyu | 37–37 | 50.00% |
| OrudoPatto vs Lidia | 31–39 | 44.29% |
| OrudoPatto vs Clive | 32–35 | 47.76% |
| OrudoPatto vs Leroy | 27–39 | 40.91% |
| OrudoPatto vs Jack-8 | 26–38 | 40.62% |
| OrudoPatto vs Leo | 21–41 | 33.87% |
| OrudoPatto vs Shaheen | 24–30 | 44.44% |
| OrudoPatto vs Anna | 23–24 | 48.94% |
| OrudoPatto vs Fahkumram | 23–20 | 53.49% |
| OrudoPatto vs Zafina | 20–19 | 51.28% |
| OrudoPatto vs Kuma | 11–27 | 28.95% |
| OrudoPatto vs Panda | 8–12 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.