| ScrbbsStudio vs King | 36–50 | 41.86% |
| ScrbbsStudio vs Law | 39–46 | 45.88% |
| ScrbbsStudio vs Jin | 32–53 | 37.65% |
| ScrbbsStudio vs Kazuya | 33–52 | 38.82% |
| ScrbbsStudio vs Reina | 31–40 | 43.66% |
| ScrbbsStudio vs Steve | 33–34 | 49.25% |
| ScrbbsStudio vs Hwoarang | 29–28 | 50.88% |
| ScrbbsStudio vs Dragunov | 18–32 | 36.00% |
| ScrbbsStudio vs Miary Zo | 19–30 | 38.78% |
| ScrbbsStudio vs Azucena | 20–26 | 43.48% |
| ScrbbsStudio vs Heihachi | 21–24 | 46.67% |
| ScrbbsStudio vs Lars | 19–25 | 43.18% |
| ScrbbsStudio vs Fahkumram | 21–23 | 47.73% |
| ScrbbsStudio vs Bryan | 20–23 | 46.51% |
| ScrbbsStudio vs Jun | 22–20 | 52.38% |
| ScrbbsStudio vs Asuka | 12–25 | 32.43% |
| ScrbbsStudio vs Lee | 17–20 | 45.95% |
| ScrbbsStudio vs Eddy | 8–27 | 22.86% |
| ScrbbsStudio vs Clive | 7–27 | 20.59% |
| ScrbbsStudio vs Xiaoyu | 15–17 | 46.88% |
| ScrbbsStudio vs Yoshimitsu | 11–19 | 36.67% |
| ScrbbsStudio vs Paul | 11–17 | 39.29% |
| ScrbbsStudio vs Lidia | 11–17 | 39.29% |
| ScrbbsStudio vs Armor King | 12–14 | 46.15% |
| ScrbbsStudio vs Leroy | 10–15 | 40.00% |
| ScrbbsStudio vs Lili | 12–12 | 50.00% |
| ScrbbsStudio vs Leo | 10–14 | 41.67% |
| ScrbbsStudio vs Devil Jin | 10–12 | 45.45% |
| ScrbbsStudio vs Kuma | 11–11 | 50.00% |
| ScrbbsStudio vs Victor | 7–15 | 31.82% |
| ScrbbsStudio vs Anna | 8–10 | 44.44% |
| ScrbbsStudio vs Feng | 5–12 | 29.41% |
| ScrbbsStudio vs Alisa | 4–13 | 23.53% |
| ScrbbsStudio vs Nina | 5–10 | 33.33% |
| ScrbbsStudio vs Claudio | 6–8 | 42.86% |
| ScrbbsStudio vs Raven | 7–7 | 50.00% |
| ScrbbsStudio vs Jack-8 | 4–6 | 40.00% |
| ScrbbsStudio vs Shaheen | 3–5 | 37.50% |
| ScrbbsStudio vs Panda | 4–2 | 66.67% |
| ScrbbsStudio vs Zafina | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.