| GanMasters vs Miary Zo | 40–56 | 41.67% |
| GanMasters vs Kazuya | 57–30 | 65.52% |
| GanMasters vs Jin | 38–40 | 48.72% |
| GanMasters vs Armor King | 31–44 | 41.33% |
| GanMasters vs Bryan | 42–23 | 64.62% |
| GanMasters vs Heihachi | 30–32 | 48.39% |
| GanMasters vs King | 31–23 | 57.41% |
| GanMasters vs Law | 32–16 | 66.67% |
| GanMasters vs Yoshimitsu | 33–15 | 68.75% |
| GanMasters vs Lee | 30–17 | 63.83% |
| GanMasters vs Steve | 18–22 | 45.00% |
| GanMasters vs Lars | 20–19 | 51.28% |
| GanMasters vs Reina | 14–24 | 36.84% |
| GanMasters vs Azucena | 19–15 | 55.88% |
| GanMasters vs Paul | 14–19 | 42.42% |
| GanMasters vs Hwoarang | 16–16 | 50.00% |
| GanMasters vs Asuka | 19–13 | 59.38% |
| GanMasters vs Feng | 19–13 | 59.38% |
| GanMasters vs Lili | 19–13 | 59.38% |
| GanMasters vs Fahkumram | 14–17 | 45.16% |
| GanMasters vs Xiaoyu | 15–15 | 50.00% |
| GanMasters vs Dragunov | 16–14 | 53.33% |
| GanMasters vs Clive | 16–13 | 55.17% |
| GanMasters vs Lidia | 21–7 | 75.00% |
| GanMasters vs Devil Jin | 10–17 | 37.04% |
| GanMasters vs Eddy | 10–17 | 37.04% |
| GanMasters vs Nina | 19–6 | 76.00% |
| GanMasters vs Jun | 11–13 | 45.83% |
| GanMasters vs Victor | 14–8 | 63.64% |
| GanMasters vs Leroy | 11–9 | 55.00% |
| GanMasters vs Raven | 3–17 | 15.00% |
| GanMasters vs Alisa | 5–14 | 26.32% |
| GanMasters vs Jack-8 | 9–7 | 56.25% |
| GanMasters vs Zafina | 6–9 | 40.00% |
| GanMasters vs Kuma | 2–10 | 16.67% |
| GanMasters vs Anna | 3–8 | 27.27% |
| GanMasters vs Leo | 5–2 | 71.43% |
| GanMasters vs Claudio | 1–5 | 16.67% |
| GanMasters vs Panda | 0–4 | 0.00% |
| GanMasters vs Shaheen | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.