Name history
| XIX | Seer | |
| SiK | Seer | |
| TTG | Seer | |
| Seer Of Anubis | |
| XIX | GripEmUp | |
| Grab Enjoyer |
| XIX | Seer vs Kazuya | 238–179 | 57.07% |
| XIX | Seer vs Jin | 201–170 | 54.18% |
| XIX | Seer vs King | 200–159 | 55.71% |
| XIX | Seer vs Bryan | 171–185–1 | 48.03% |
| XIX | Seer vs Steve | 165–159–1 | 50.93% |
| XIX | Seer vs Reina | 170–155 | 52.31% |
| XIX | Seer vs Hwoarang | 176–100 | 63.77% |
| XIX | Seer vs Law | 123–112 | 52.34% |
| XIX | Seer vs Lee | 130–93 | 58.30% |
| XIX | Seer vs Heihachi | 91–131 | 40.99% |
| XIX | Seer vs Paul | 88–120 | 42.31% |
| XIX | Seer vs Dragunov | 104–102 | 50.49% |
| XIX | Seer vs Lili | 106–98 | 51.96% |
| XIX | Seer vs Yoshimitsu | 126–76 | 62.38% |
| XIX | Seer vs Lars | 121–71 | 63.02% |
| XIX | Seer vs Devil Jin | 103–82 | 55.68% |
| XIX | Seer vs Azucena | 98–86 | 53.26% |
| XIX | Seer vs Clive | 95–78 | 54.91% |
| XIX | Seer vs Victor | 94–73 | 56.29% |
| XIX | Seer vs Feng | 82–80 | 50.62% |
| XIX | Seer vs Eddy | 76–85 | 47.20% |
| XIX | Seer vs Asuka | 63–88 | 41.72% |
| XIX | Seer vs Xiaoyu | 72–77 | 48.32% |
| XIX | Seer vs Nina | 64–84 | 43.24% |
| XIX | Seer vs Jun | 56–86 | 39.44% |
| XIX | Seer vs Claudio | 72–63 | 53.33% |
| XIX | Seer vs Leo | 70–64 | 52.24% |
| XIX | Seer vs Raven | 70–63 | 52.63% |
| XIX | Seer vs Lidia | 55–48 | 53.40% |
| XIX | Seer vs Leroy | 53–48 | 52.48% |
| XIX | Seer vs Shaheen | 44–39 | 53.01% |
| XIX | Seer vs Alisa | 44–36 | 55.00% |
| XIX | Seer vs Jack-8 | 46–32 | 58.97% |
| XIX | Seer vs Kuma | 37–33 | 52.86% |
| XIX | Seer vs Zafina | 27–38 | 41.54% |
| XIX | Seer vs Anna | 30–21 | 58.82% |
| XIX | Seer vs Panda | 17–14 | 54.84% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.