| Comomueve vs Jin | 199–193 | 50.77% |
| Comomueve vs King | 180–168 | 51.72% |
| Comomueve vs Kazuya | 176–138 | 56.05% |
| Comomueve vs Hwoarang | 135–149 | 47.54% |
| Comomueve vs Paul | 132–94 | 58.41% |
| Comomueve vs Reina | 102–121 | 45.74% |
| Comomueve vs Bryan | 120–98 | 55.05% |
| Comomueve vs Jun | 104–109 | 48.83% |
| Comomueve vs Lili | 107–98 | 52.20% |
| Comomueve vs Yoshimitsu | 102–99 | 50.75% |
| Comomueve vs Dragunov | 112–81 | 58.03% |
| Comomueve vs Devil Jin | 99–84 | 54.10% |
| Comomueve vs Xiaoyu | 79–99 | 44.38% |
| Comomueve vs Steve | 76–93 | 44.97% |
| Comomueve vs Law | 77–85 | 47.53% |
| Comomueve vs Lars | 85–71 | 54.49% |
| Comomueve vs Heihachi | 67–82 | 44.97% |
| Comomueve vs Lee | 68–74 | 47.89% |
| Comomueve vs Azucena | 64–76 | 45.71% |
| Comomueve vs Nina | 73–59 | 55.30% |
| Comomueve vs Leroy | 71–58 | 55.04% |
| Comomueve vs Eddy | 52–68 | 43.33% |
| Comomueve vs Alisa | 60–59 | 50.42% |
| Comomueve vs Feng | 40–77 | 34.19% |
| Comomueve vs Asuka | 58–39 | 59.79% |
| Comomueve vs Zafina | 38–54 | 41.30% |
| Comomueve vs Lidia | 25–56 | 30.86% |
| Comomueve vs Victor | 23–55 | 29.49% |
| Comomueve vs Jack-8 | 30–45 | 40.00% |
| Comomueve vs Leo | 37–37 | 50.00% |
| Comomueve vs Kuma | 22–50 | 30.56% |
| Comomueve vs Clive | 29–36 | 44.62% |
| Comomueve vs Raven | 28–31 | 47.46% |
| Comomueve vs Claudio | 32–23 | 58.18% |
| Comomueve vs Anna | 27–25 | 51.92% |
| Comomueve vs Fahkumram | 16–28 | 36.36% |
| Comomueve vs Panda | 19–20 | 48.72% |
| Comomueve vs Shaheen | 19–14 | 57.58% |
| Comomueve vs Armor King | 17–12 | 58.62% |
| Comomueve vs Miary Zo | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.