| Barskiller vs Kazuya | 158–243 | 39.40% |
| Barskiller vs Jin | 155–217 | 41.67% |
| Barskiller vs King | 148–179 | 45.26% |
| Barskiller vs Law | 115–152 | 43.07% |
| Barskiller vs Reina | 109–145 | 42.91% |
| Barskiller vs Steve | 121–124 | 49.39% |
| Barskiller vs Heihachi | 81–158 | 33.89% |
| Barskiller vs Hwoarang | 87–149 | 36.86% |
| Barskiller vs Bryan | 94–128 | 42.34% |
| Barskiller vs Dragunov | 77–110 | 41.18% |
| Barskiller vs Paul | 59–112 | 34.50% |
| Barskiller vs Lili | 54–106 | 33.75% |
| Barskiller vs Yoshimitsu | 55–80 | 40.74% |
| Barskiller vs Eddy | 46–89 | 34.07% |
| Barskiller vs Devil Jin | 56–75 | 42.75% |
| Barskiller vs Jun | 62–69 | 47.33% |
| Barskiller vs Nina | 43–83 | 34.13% |
| Barskiller vs Clive | 28–88 | 24.14% |
| Barskiller vs Xiaoyu | 66–49 | 57.39% |
| Barskiller vs Asuka | 44–60 | 42.31% |
| Barskiller vs Lars | 37–67 | 35.58% |
| Barskiller vs Lidia | 45–59 | 43.27% |
| Barskiller vs Azucena | 35–58 | 37.63% |
| Barskiller vs Feng | 31–60 | 34.07% |
| Barskiller vs Alisa | 32–59 | 35.16% |
| Barskiller vs Victor | 29–58 | 33.33% |
| Barskiller vs Lee | 33–46 | 41.77% |
| Barskiller vs Anna | 32–43 | 42.67% |
| Barskiller vs Claudio | 27–40 | 40.30% |
| Barskiller vs Jack-8 | 23–43 | 34.85% |
| Barskiller vs Leroy | 26–39 | 40.00% |
| Barskiller vs Armor King | 19–43 | 30.65% |
| Barskiller vs Shaheen | 18–31 | 36.73% |
| Barskiller vs Miary Zo | 14–32 | 30.43% |
| Barskiller vs Zafina | 18–26 | 40.91% |
| Barskiller vs Fahkumram | 18–25 | 41.86% |
| Barskiller vs Raven | 17–20 | 45.95% |
| Barskiller vs Leo | 11–19 | 36.67% |
| Barskiller vs Kuma | 11–13 | 45.83% |
| Barskiller vs Panda | 4–13 | 23.53% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.