| Resilience vs Kazuya | 100–120 | 45.45% |
| Resilience vs King | 103–107 | 49.05% |
| Resilience vs Bryan | 95–74 | 56.21% |
| Resilience vs Jin | 54–96 | 36.00% |
| Resilience vs Reina | 62–86 | 41.89% |
| Resilience vs Steve | 67–79 | 45.89% |
| Resilience vs Dragunov | 53–67 | 44.17% |
| Resilience vs Law | 53–59 | 47.32% |
| Resilience vs Paul | 56–53 | 51.38% |
| Resilience vs Hwoarang | 50–59 | 45.87% |
| Resilience vs Heihachi | 55–45 | 55.00% |
| Resilience vs Lili | 43–47 | 47.78% |
| Resilience vs Lee | 41–47 | 46.59% |
| Resilience vs Yoshimitsu | 40–44 | 47.62% |
| Resilience vs Azucena | 47–29 | 61.84% |
| Resilience vs Devil Jin | 28–45 | 38.36% |
| Resilience vs Asuka | 40–29 | 57.97% |
| Resilience vs Eddy | 34–29 | 53.97% |
| Resilience vs Jun | 28–33 | 45.90% |
| Resilience vs Nina | 26–28 | 48.15% |
| Resilience vs Clive | 39–15 | 72.22% |
| Resilience vs Lars | 18–31 | 36.73% |
| Resilience vs Alisa | 28–20 | 58.33% |
| Resilience vs Leo | 25–22 | 53.19% |
| Resilience vs Fahkumram | 23–23 | 50.00% |
| Resilience vs Jack-8 | 20–25 | 44.44% |
| Resilience vs Feng | 21–24 | 46.67% |
| Resilience vs Kuma | 18–25 | 41.86% |
| Resilience vs Xiaoyu | 21–21 | 50.00% |
| Resilience vs Lidia | 16–26 | 38.10% |
| Resilience vs Victor | 13–21 | 38.24% |
| Resilience vs Leroy | 9–24 | 27.27% |
| Resilience vs Raven | 14–18 | 43.75% |
| Resilience vs Shaheen | 19–10 | 65.52% |
| Resilience vs Anna | 9–19 | 32.14% |
| Resilience vs Claudio | 13–12 | 52.00% |
| Resilience vs Armor King | 6–13 | 31.58% |
| Resilience vs Zafina | 3–14 | 17.65% |
| Resilience vs Miary Zo | 4–8 | 33.33% |
| Resilience vs Panda | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.