| OniMaskGuy vs Heihachi | 97–64 | 60.25% |
| OniMaskGuy vs Kazuya | 97–37 | 72.39% |
| OniMaskGuy vs Clive | 68–29 | 70.10% |
| OniMaskGuy vs Bryan | 59–29 | 67.05% |
| OniMaskGuy vs Law | 46–37 | 55.42% |
| OniMaskGuy vs Reina | 54–19 | 73.97% |
| OniMaskGuy vs Jin | 45–25 | 64.29% |
| OniMaskGuy vs Steve | 52–14 | 78.79% |
| OniMaskGuy vs Hwoarang | 42–14 | 75.00% |
| OniMaskGuy vs Lidia | 34–21 | 61.82% |
| OniMaskGuy vs Lee | 34–17 | 66.67% |
| OniMaskGuy vs Devil Jin | 36–13 | 73.47% |
| OniMaskGuy vs Asuka | 36–7 | 83.72% |
| OniMaskGuy vs Dragunov | 31–12 | 72.09% |
| OniMaskGuy vs Jun | 32–11 | 74.42% |
| OniMaskGuy vs King | 26–15 | 63.41% |
| OniMaskGuy vs Yoshimitsu | 31–10 | 75.61% |
| OniMaskGuy vs Feng | 25–12 | 67.57% |
| OniMaskGuy vs Armor King | 23–14 | 62.16% |
| OniMaskGuy vs Xiaoyu | 21–9 | 70.00% |
| OniMaskGuy vs Lars | 16–13 | 55.17% |
| OniMaskGuy vs Nina | 22–7 | 75.86% |
| OniMaskGuy vs Claudio | 15–12 | 55.56% |
| OniMaskGuy vs Paul | 18–8 | 69.23% |
| OniMaskGuy vs Lili | 15–11 | 57.69% |
| OniMaskGuy vs Leroy | 20–6 | 76.92% |
| OniMaskGuy vs Anna | 19–7 | 73.08% |
| OniMaskGuy vs Eddy | 13–11 | 54.17% |
| OniMaskGuy vs Fahkumram | 11–13 | 45.83% |
| OniMaskGuy vs Victor | 19–3 | 86.36% |
| OniMaskGuy vs Zafina | 15–6 | 71.43% |
| OniMaskGuy vs Azucena | 12–8 | 60.00% |
| OniMaskGuy vs Jack-8 | 15–4 | 78.95% |
| OniMaskGuy vs Leo | 13–5 | 72.22% |
| OniMaskGuy vs Raven | 12–6 | 66.67% |
| OniMaskGuy vs Alisa | 15–2 | 88.24% |
| OniMaskGuy vs Shaheen | 9–6 | 60.00% |
| OniMaskGuy vs Kuma | 6–3 | 66.67% |
| OniMaskGuy vs Miary Zo | 1–2 | 33.33% |
| OniMaskGuy vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.