| Itz Ya Boi Nex vs Jin | 53–41 | 56.38% |
| Itz Ya Boi Nex vs Kazuya | 49–44 | 52.69% |
| Itz Ya Boi Nex vs Steve | 49–30 | 62.03% |
| Itz Ya Boi Nex vs Bryan | 29–45 | 39.19% |
| Itz Ya Boi Nex vs Eddy | 43–31 | 58.11% |
| Itz Ya Boi Nex vs Hwoarang | 43–28 | 60.56% |
| Itz Ya Boi Nex vs Dragunov | 32–39 | 45.07% |
| Itz Ya Boi Nex vs Reina | 42–29 | 59.15% |
| Itz Ya Boi Nex vs King | 41–26–1 | 61.19% |
| Itz Ya Boi Nex vs Azucena | 35–33 | 51.47% |
| Itz Ya Boi Nex vs Lidia | 35–33 | 51.47% |
| Itz Ya Boi Nex vs Jun | 28–35 | 44.44% |
| Itz Ya Boi Nex vs Law | 31–31 | 50.00% |
| Itz Ya Boi Nex vs Clive | 33–26 | 55.93% |
| Itz Ya Boi Nex vs Yoshimitsu | 28–22 | 56.00% |
| Itz Ya Boi Nex vs Paul | 32–16 | 66.67% |
| Itz Ya Boi Nex vs Devil Jin | 23–24 | 48.94% |
| Itz Ya Boi Nex vs Nina | 28–18 | 60.87% |
| Itz Ya Boi Nex vs Asuka | 22–23 | 48.89% |
| Itz Ya Boi Nex vs Feng | 27–17 | 61.36% |
| Itz Ya Boi Nex vs Lili | 35–8 | 81.40% |
| Itz Ya Boi Nex vs Lee | 27–15 | 64.29% |
| Itz Ya Boi Nex vs Heihachi | 16–26 | 38.10% |
| Itz Ya Boi Nex vs Raven | 22–19 | 53.66% |
| Itz Ya Boi Nex vs Xiaoyu | 20–17 | 54.05% |
| Itz Ya Boi Nex vs Victor | 21–16 | 56.76% |
| Itz Ya Boi Nex vs Leroy | 17–16 | 51.52% |
| Itz Ya Boi Nex vs Leo | 18–13 | 58.06% |
| Itz Ya Boi Nex vs Lars | 17–12 | 58.62% |
| Itz Ya Boi Nex vs Alisa | 12–14 | 46.15% |
| Itz Ya Boi Nex vs Jack-8 | 14–11 | 56.00% |
| Itz Ya Boi Nex vs Claudio | 16–7 | 69.57% |
| Itz Ya Boi Nex vs Zafina | 9–11 | 45.00% |
| Itz Ya Boi Nex vs Kuma | 8–9 | 47.06% |
| Itz Ya Boi Nex vs Anna | 8–2 | 80.00% |
| Itz Ya Boi Nex vs Shaheen | 6–3 | 66.67% |
| Itz Ya Boi Nex vs Panda | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.