| ShadowMoon vs King | 203–183 | 52.59% |
| ShadowMoon vs Jin | 208–174 | 54.45% |
| ShadowMoon vs Kazuya | 197–147 | 57.27% |
| ShadowMoon vs Paul | 169–166 | 50.45% |
| ShadowMoon vs Bryan | 145–179 | 44.75% |
| ShadowMoon vs Dragunov | 130–137 | 48.69% |
| ShadowMoon vs Law | 124–126 | 49.60% |
| ShadowMoon vs Hwoarang | 123–91 | 57.48% |
| ShadowMoon vs Heihachi | 98–72 | 57.65% |
| ShadowMoon vs Devil Jin | 88–76 | 53.66% |
| ShadowMoon vs Yoshimitsu | 68–93 | 42.24% |
| ShadowMoon vs Steve | 85–70 | 54.84% |
| ShadowMoon vs Nina | 59–85 | 40.97% |
| ShadowMoon vs Armor King | 74–55 | 57.36% |
| ShadowMoon vs Victor | 55–70 | 44.00% |
| ShadowMoon vs Reina | 57–61 | 48.31% |
| ShadowMoon vs Feng | 43–55 | 43.88% |
| ShadowMoon vs Claudio | 54–44 | 55.10% |
| ShadowMoon vs Alisa | 31–52 | 37.35% |
| ShadowMoon vs Lili | 37–45 | 45.12% |
| ShadowMoon vs Eddy | 35–44 | 44.30% |
| ShadowMoon vs Shaheen | 35–39 | 47.30% |
| ShadowMoon vs Lars | 41–32 | 56.16% |
| ShadowMoon vs Azucena | 22–47 | 31.88% |
| ShadowMoon vs Clive | 25–38 | 39.68% |
| ShadowMoon vs Anna | 24–39 | 38.10% |
| ShadowMoon vs Lee | 23–32 | 41.82% |
| ShadowMoon vs Leroy | 20–33 | 37.74% |
| ShadowMoon vs Zafina | 29–21 | 58.00% |
| ShadowMoon vs Jun | 23–27 | 46.00% |
| ShadowMoon vs Asuka | 17–30 | 36.17% |
| ShadowMoon vs Xiaoyu | 21–24 | 46.67% |
| ShadowMoon vs Jack-8 | 13–29 | 30.95% |
| ShadowMoon vs Kuma | 15–27 | 35.71% |
| ShadowMoon vs Lidia | 18–21 | 46.15% |
| ShadowMoon vs Raven | 13–19 | 40.62% |
| ShadowMoon vs Fahkumram | 12–18 | 40.00% |
| ShadowMoon vs Leo | 9–13 | 40.91% |
| ShadowMoon vs Panda | 1–12 | 7.69% |
| ShadowMoon vs Miary Zo | 4–8 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.