| x420JUSTBLAZEx vs Reina | 59–47 | 55.66% |
| x420JUSTBLAZEx vs Kazuya | 56–34 | 62.22% |
| x420JUSTBLAZEx vs Jin | 40–49 | 44.94% |
| x420JUSTBLAZEx vs Steve | 46–42 | 52.27% |
| x420JUSTBLAZEx vs Heihachi | 56–30 | 65.12% |
| x420JUSTBLAZEx vs King | 34–47 | 41.98% |
| x420JUSTBLAZEx vs Eddy | 33–39 | 45.83% |
| x420JUSTBLAZEx vs Hwoarang | 34–37 | 47.89% |
| x420JUSTBLAZEx vs Bryan | 31–31 | 50.00% |
| x420JUSTBLAZEx vs Dragunov | 27–31 | 46.55% |
| x420JUSTBLAZEx vs Law | 23–28 | 45.10% |
| x420JUSTBLAZEx vs Clive | 19–32 | 37.25% |
| x420JUSTBLAZEx vs Asuka | 25–25 | 50.00% |
| x420JUSTBLAZEx vs Victor | 30–20 | 60.00% |
| x420JUSTBLAZEx vs Devil Jin | 22–26 | 45.83% |
| x420JUSTBLAZEx vs Lee | 29–18 | 61.70% |
| x420JUSTBLAZEx vs Lars | 20–26 | 43.48% |
| x420JUSTBLAZEx vs Azucena | 21–24 | 46.67% |
| x420JUSTBLAZEx vs Lili | 21–23 | 47.73% |
| x420JUSTBLAZEx vs Jun | 23–20 | 53.49% |
| x420JUSTBLAZEx vs Yoshimitsu | 20–21 | 48.78% |
| x420JUSTBLAZEx vs Raven | 17–23 | 42.50% |
| x420JUSTBLAZEx vs Nina | 20–19 | 51.28% |
| x420JUSTBLAZEx vs Paul | 20–18 | 52.63% |
| x420JUSTBLAZEx vs Alisa | 12–25 | 32.43% |
| x420JUSTBLAZEx vs Leo | 19–12 | 61.29% |
| x420JUSTBLAZEx vs Lidia | 11–20 | 35.48% |
| x420JUSTBLAZEx vs Leroy | 17–10 | 62.96% |
| x420JUSTBLAZEx vs Xiaoyu | 12–13 | 48.00% |
| x420JUSTBLAZEx vs Jack-8 | 16–9 | 64.00% |
| x420JUSTBLAZEx vs Feng | 14–11 | 56.00% |
| x420JUSTBLAZEx vs Kuma | 10–11 | 47.62% |
| x420JUSTBLAZEx vs Shaheen | 11–7 | 61.11% |
| x420JUSTBLAZEx vs Zafina | 12–5 | 70.59% |
| x420JUSTBLAZEx vs Claudio | 6–9 | 40.00% |
| x420JUSTBLAZEx vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.