| Rizqiefajar vs Jin | 61–59 | 50.83% |
| Rizqiefajar vs Dragunov | 43–67 | 39.09% |
| Rizqiefajar vs Kazuya | 43–47 | 47.78% |
| Rizqiefajar vs King | 42–45 | 48.28% |
| Rizqiefajar vs Reina | 32–50 | 39.02% |
| Rizqiefajar vs Clive | 27–41 | 39.71% |
| Rizqiefajar vs Lili | 30–27 | 52.63% |
| Rizqiefajar vs Heihachi | 32–23 | 58.18% |
| Rizqiefajar vs Law | 23–29 | 44.23% |
| Rizqiefajar vs Bryan | 24–26 | 48.00% |
| Rizqiefajar vs Jun | 25–23 | 52.08% |
| Rizqiefajar vs Lee | 21–24 | 46.67% |
| Rizqiefajar vs Steve | 20–24 | 45.45% |
| Rizqiefajar vs Nina | 19–23 | 45.24% |
| Rizqiefajar vs Lars | 21–20 | 51.22% |
| Rizqiefajar vs Victor | 23–18 | 56.10% |
| Rizqiefajar vs Yoshimitsu | 16–24 | 40.00% |
| Rizqiefajar vs Hwoarang | 19–19 | 50.00% |
| Rizqiefajar vs Paul | 11–18 | 37.93% |
| Rizqiefajar vs Asuka | 21–7 | 75.00% |
| Rizqiefajar vs Claudio | 9–19 | 32.14% |
| Rizqiefajar vs Lidia | 12–16 | 42.86% |
| Rizqiefajar vs Leo | 13–13 | 50.00% |
| Rizqiefajar vs Xiaoyu | 12–13 | 48.00% |
| Rizqiefajar vs Devil Jin | 7–18 | 28.00% |
| Rizqiefajar vs Kuma | 10–11 | 47.62% |
| Rizqiefajar vs Jack-8 | 7–13 | 35.00% |
| Rizqiefajar vs Alisa | 5–14 | 26.32% |
| Rizqiefajar vs Azucena | 11–6 | 64.71% |
| Rizqiefajar vs Feng | 8–8 | 50.00% |
| Rizqiefajar vs Eddy | 8–7 | 53.33% |
| Rizqiefajar vs Zafina | 8–6 | 57.14% |
| Rizqiefajar vs Leroy | 11–3 | 78.57% |
| Rizqiefajar vs Raven | 4–10 | 28.57% |
| Rizqiefajar vs Armor King | 5–6 | 45.45% |
| Rizqiefajar vs Shaheen | 6–0 | 100.00% |
| Rizqiefajar vs Anna | 2–1 | 66.67% |
| Rizqiefajar vs Fahkumram | 2–1 | 66.67% |
| Rizqiefajar vs Panda | 2–0 | 100.00% |
| Rizqiefajar vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.