| NotAmoney vs Kazuya | 93–157 | 37.20% |
| NotAmoney vs King | 92–127 | 42.01% |
| NotAmoney vs Bryan | 71–125 | 36.22% |
| NotAmoney vs Jin | 70–118 | 37.23% |
| NotAmoney vs Steve | 81–99 | 45.00% |
| NotAmoney vs Reina | 68–108 | 38.64% |
| NotAmoney vs Heihachi | 70–89 | 44.03% |
| NotAmoney vs Armor King | 62–79 | 43.97% |
| NotAmoney vs Law | 63–76 | 45.32% |
| NotAmoney vs Hwoarang | 58–75 | 43.61% |
| NotAmoney vs Dragunov | 51–80 | 38.93% |
| NotAmoney vs Fahkumram | 50–65 | 43.48% |
| NotAmoney vs Yoshimitsu | 49–65 | 42.98% |
| NotAmoney vs Azucena | 49–60 | 44.95% |
| NotAmoney vs Paul | 41–57 | 41.84% |
| NotAmoney vs Lili | 32–65 | 32.99% |
| NotAmoney vs Jun | 38–58 | 39.58% |
| NotAmoney vs Asuka | 35–60 | 36.84% |
| NotAmoney vs Eddy | 28–59 | 32.18% |
| NotAmoney vs Devil Jin | 26–58 | 30.95% |
| NotAmoney vs Nina | 35–44 | 44.30% |
| NotAmoney vs Lars | 28–49 | 36.36% |
| NotAmoney vs Lee | 28–48 | 36.84% |
| NotAmoney vs Clive | 33–43 | 43.42% |
| NotAmoney vs Xiaoyu | 26–46 | 36.11% |
| NotAmoney vs Leo | 29–42 | 40.85% |
| NotAmoney vs Raven | 26–44 | 37.14% |
| NotAmoney vs Anna | 24–39 | 38.10% |
| NotAmoney vs Miary Zo | 17–32 | 34.69% |
| NotAmoney vs Claudio | 13–33 | 28.26% |
| NotAmoney vs Feng | 8–31 | 20.51% |
| NotAmoney vs Jack-8 | 17–21 | 44.74% |
| NotAmoney vs Lidia | 17–19 | 47.22% |
| NotAmoney vs Victor | 16–18 | 47.06% |
| NotAmoney vs Zafina | 15–18 | 45.45% |
| NotAmoney vs Leroy | 15–18 | 45.45% |
| NotAmoney vs Alisa | 12–18 | 40.00% |
| NotAmoney vs Shaheen | 12–10 | 54.55% |
| NotAmoney vs Kuma | 5–16 | 23.81% |
| NotAmoney vs Panda | 7–10 | 41.18% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.