| ManOfIntegrity vs King | 30–41 | 42.25% |
| ManOfIntegrity vs Jin | 32–32 | 50.00% |
| ManOfIntegrity vs Law | 40–22 | 64.52% |
| ManOfIntegrity vs Hwoarang | 34–23 | 59.65% |
| ManOfIntegrity vs Kazuya | 20–32 | 38.46% |
| ManOfIntegrity vs Clive | 31–21 | 59.62% |
| ManOfIntegrity vs Bryan | 16–25 | 39.02% |
| ManOfIntegrity vs Paul | 21–16 | 56.76% |
| ManOfIntegrity vs Yoshimitsu | 15–20 | 42.86% |
| ManOfIntegrity vs Steve | 15–20 | 42.86% |
| ManOfIntegrity vs Reina | 19–15 | 55.88% |
| ManOfIntegrity vs Lars | 17–14 | 54.84% |
| ManOfIntegrity vs Heihachi | 14–17 | 45.16% |
| ManOfIntegrity vs Jun | 14–16 | 46.67% |
| ManOfIntegrity vs Dragunov | 15–14 | 51.72% |
| ManOfIntegrity vs Lili | 18–9 | 66.67% |
| ManOfIntegrity vs Eddy | 13–13 | 50.00% |
| ManOfIntegrity vs Fahkumram | 9–16 | 36.00% |
| ManOfIntegrity vs Azucena | 10–13 | 43.48% |
| ManOfIntegrity vs Xiaoyu | 11–11 | 50.00% |
| ManOfIntegrity vs Asuka | 14–8 | 63.64% |
| ManOfIntegrity vs Devil Jin | 9–12 | 42.86% |
| ManOfIntegrity vs Alisa | 7–14 | 33.33% |
| ManOfIntegrity vs Lidia | 10–10 | 50.00% |
| ManOfIntegrity vs Nina | 10–9 | 52.63% |
| ManOfIntegrity vs Lee | 9–9 | 50.00% |
| ManOfIntegrity vs Victor | 5–13 | 27.78% |
| ManOfIntegrity vs Feng | 7–8 | 46.67% |
| ManOfIntegrity vs Kuma | 6–8 | 42.86% |
| ManOfIntegrity vs Leo | 5–8 | 38.46% |
| ManOfIntegrity vs Raven | 9–4 | 69.23% |
| ManOfIntegrity vs Leroy | 8–2 | 80.00% |
| ManOfIntegrity vs Zafina | 4–5 | 44.44% |
| ManOfIntegrity vs Shaheen | 5–2 | 71.43% |
| ManOfIntegrity vs Jack-8 | 2–4 | 33.33% |
| ManOfIntegrity vs Claudio | 4–2 | 66.67% |
| ManOfIntegrity vs Anna | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.