| PAULES VUIST vs Kazuya | 39–43 | 47.56% |
| PAULES VUIST vs Jin | 34–32 | 51.52% |
| PAULES VUIST vs Hwoarang | 31–33 | 48.44% |
| PAULES VUIST vs Law | 29–25 | 53.70% |
| PAULES VUIST vs King | 27–24 | 52.94% |
| PAULES VUIST vs Bryan | 25–21 | 54.35% |
| PAULES VUIST vs Steve | 18–25 | 41.86% |
| PAULES VUIST vs Jun | 15–27 | 35.71% |
| PAULES VUIST vs Yoshimitsu | 16–25 | 39.02% |
| PAULES VUIST vs Reina | 14–14 | 50.00% |
| PAULES VUIST vs Lili | 13–14 | 48.15% |
| PAULES VUIST vs Eddy | 6–21 | 22.22% |
| PAULES VUIST vs Dragunov | 16–10 | 61.54% |
| PAULES VUIST vs Lars | 10–16 | 38.46% |
| PAULES VUIST vs Armor King | 10–13 | 43.48% |
| PAULES VUIST vs Victor | 10–12 | 45.45% |
| PAULES VUIST vs Lee | 12–9 | 57.14% |
| PAULES VUIST vs Alisa | 8–11 | 42.11% |
| PAULES VUIST vs Azucena | 14–5 | 73.68% |
| PAULES VUIST vs Fahkumram | 6–13 | 31.58% |
| PAULES VUIST vs Devil Jin | 10–8 | 55.56% |
| PAULES VUIST vs Nina | 8–10 | 44.44% |
| PAULES VUIST vs Miary Zo | 12–6 | 66.67% |
| PAULES VUIST vs Paul | 4–13 | 23.53% |
| PAULES VUIST vs Xiaoyu | 9–8 | 52.94% |
| PAULES VUIST vs Lidia | 6–11 | 35.29% |
| PAULES VUIST vs Heihachi | 6–10 | 37.50% |
| PAULES VUIST vs Claudio | 10–4 | 71.43% |
| PAULES VUIST vs Feng | 6–6 | 50.00% |
| PAULES VUIST vs Raven | 5–7 | 41.67% |
| PAULES VUIST vs Leroy | 3–7 | 30.00% |
| PAULES VUIST vs Asuka | 4–5 | 44.44% |
| PAULES VUIST vs Clive | 5–4 | 55.56% |
| PAULES VUIST vs Jack-8 | 1–7 | 12.50% |
| PAULES VUIST vs Zafina | 3–4 | 42.86% |
| PAULES VUIST vs Shaheen | 3–2 | 60.00% |
| PAULES VUIST vs Anna | 3–0 | 100.00% |
| PAULES VUIST vs Leo | 2–0 | 100.00% |
| PAULES VUIST vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.