| prod.lordsorrow vs Heihachi | 51–42 | 54.84% |
| prod.lordsorrow vs Kazuya | 32–22 | 59.26% |
| prod.lordsorrow vs King | 28–17 | 62.22% |
| prod.lordsorrow vs Dragunov | 20–24 | 45.45% |
| prod.lordsorrow vs Bryan | 22–20 | 52.38% |
| prod.lordsorrow vs Reina | 19–21 | 47.50% |
| prod.lordsorrow vs Law | 15–15 | 50.00% |
| prod.lordsorrow vs Jin | 15–11 | 57.69% |
| prod.lordsorrow vs Asuka | 11–14 | 44.00% |
| prod.lordsorrow vs Lili | 15–10 | 60.00% |
| prod.lordsorrow vs Paul | 11–13 | 45.83% |
| prod.lordsorrow vs Lars | 12–12 | 50.00% |
| prod.lordsorrow vs Azucena | 17–7 | 70.83% |
| prod.lordsorrow vs Hwoarang | 6–14 | 30.00% |
| prod.lordsorrow vs Steve | 10–10 | 50.00% |
| prod.lordsorrow vs Leo | 10–9 | 52.63% |
| prod.lordsorrow vs Yoshimitsu | 5–12 | 29.41% |
| prod.lordsorrow vs Leroy | 12–5 | 70.59% |
| prod.lordsorrow vs Clive | 12–5 | 70.59% |
| prod.lordsorrow vs Devil Jin | 5–11 | 31.25% |
| prod.lordsorrow vs Lee | 8–7 | 53.33% |
| prod.lordsorrow vs Claudio | 7–7 | 50.00% |
| prod.lordsorrow vs Victor | 8–6 | 57.14% |
| prod.lordsorrow vs Lidia | 5–9 | 35.71% |
| prod.lordsorrow vs Nina | 6–6 | 50.00% |
| prod.lordsorrow vs Jun | 8–4 | 66.67% |
| prod.lordsorrow vs Anna | 5–7 | 41.67% |
| prod.lordsorrow vs Xiaoyu | 5–5 | 50.00% |
| prod.lordsorrow vs Alisa | 1–9 | 10.00% |
| prod.lordsorrow vs Shaheen | 4–3 | 57.14% |
| prod.lordsorrow vs Eddy | 3–4 | 42.86% |
| prod.lordsorrow vs Armor King | 2–5 | 28.57% |
| prod.lordsorrow vs Raven | 2–4 | 33.33% |
| prod.lordsorrow vs Jack-8 | 4–1 | 80.00% |
| prod.lordsorrow vs Kuma | 2–3 | 40.00% |
| prod.lordsorrow vs Zafina | 1–4 | 20.00% |
| prod.lordsorrow vs Fahkumram | 3–2 | 60.00% |
| prod.lordsorrow vs Feng | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.