| Mr. Paypachi vs King | 29–21 | 58.00% |
| Mr. Paypachi vs Jin | 32–15 | 68.09% |
| Mr. Paypachi vs Kazuya | 22–13 | 62.86% |
| Mr. Paypachi vs Eddy | 17–12 | 58.62% |
| Mr. Paypachi vs Dragunov | 19–5 | 79.17% |
| Mr. Paypachi vs Heihachi | 14–10 | 58.33% |
| Mr. Paypachi vs Bryan | 17–6 | 73.91% |
| Mr. Paypachi vs Reina | 17–6 | 73.91% |
| Mr. Paypachi vs Steve | 13–6 | 68.42% |
| Mr. Paypachi vs Victor | 14–4 | 77.78% |
| Mr. Paypachi vs Paul | 10–7 | 58.82% |
| Mr. Paypachi vs Hwoarang | 11–6 | 64.71% |
| Mr. Paypachi vs Armor King | 14–3 | 82.35% |
| Mr. Paypachi vs Asuka | 13–3 | 81.25% |
| Mr. Paypachi vs Devil Jin | 11–4 | 73.33% |
| Mr. Paypachi vs Law | 7–6 | 53.85% |
| Mr. Paypachi vs Jack-8 | 5–8 | 38.46% |
| Mr. Paypachi vs Lili | 12–1 | 92.31% |
| Mr. Paypachi vs Lee | 8–5 | 61.54% |
| Mr. Paypachi vs Lidia | 9–4 | 69.23% |
| Mr. Paypachi vs Feng | 9–3 | 75.00% |
| Mr. Paypachi vs Lars | 9–3 | 75.00% |
| Mr. Paypachi vs Yoshimitsu | 10–1 | 90.91% |
| Mr. Paypachi vs Jun | 6–5 | 54.55% |
| Mr. Paypachi vs Raven | 7–4 | 63.64% |
| Mr. Paypachi vs Claudio | 6–4 | 60.00% |
| Mr. Paypachi vs Clive | 8–2 | 80.00% |
| Mr. Paypachi vs Xiaoyu | 8–1 | 88.89% |
| Mr. Paypachi vs Alisa | 5–4 | 55.56% |
| Mr. Paypachi vs Leroy | 6–2 | 75.00% |
| Mr. Paypachi vs Azucena | 6–2 | 75.00% |
| Mr. Paypachi vs Anna | 6–1 | 85.71% |
| Mr. Paypachi vs Nina | 1–2 | 33.33% |
| Mr. Paypachi vs Fahkumram | 1–2 | 33.33% |
| Mr. Paypachi vs Leo | 2–0 | 100.00% |
| Mr. Paypachi vs Panda | 0–2 | 0.00% |
| Mr. Paypachi vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.