| ANUI HOOK vs Kazuya | 121–155 | 43.84% |
| ANUI HOOK vs King | 112–154 | 42.11% |
| ANUI HOOK vs Bryan | 109–144 | 43.08% |
| ANUI HOOK vs Steve | 106–99 | 51.71% |
| ANUI HOOK vs Jin | 89–101 | 46.84% |
| ANUI HOOK vs Dragunov | 81–84 | 49.09% |
| ANUI HOOK vs Lee | 77–81 | 48.73% |
| ANUI HOOK vs Hwoarang | 70–82 | 46.05% |
| ANUI HOOK vs Paul | 70–79 | 46.98% |
| ANUI HOOK vs Yoshimitsu | 63–86 | 42.28% |
| ANUI HOOK vs Armor King | 71–71 | 50.00% |
| ANUI HOOK vs Reina | 49–77 | 38.89% |
| ANUI HOOK vs Law | 64–54 | 54.24% |
| ANUI HOOK vs Lars | 52–60 | 46.43% |
| ANUI HOOK vs Devil Jin | 48–45 | 51.61% |
| ANUI HOOK vs Feng | 50–43 | 53.76% |
| ANUI HOOK vs Alisa | 52–36 | 59.09% |
| ANUI HOOK vs Heihachi | 40–46 | 46.51% |
| ANUI HOOK vs Victor | 43–41 | 51.19% |
| ANUI HOOK vs Nina | 40–37 | 51.95% |
| ANUI HOOK vs Lili | 31–40 | 43.66% |
| ANUI HOOK vs Azucena | 33–36 | 47.83% |
| ANUI HOOK vs Asuka | 37–30 | 55.22% |
| ANUI HOOK vs Xiaoyu | 34–30 | 53.12% |
| ANUI HOOK vs Jack-8 | 29–35 | 45.31% |
| ANUI HOOK vs Claudio | 23–37 | 38.33% |
| ANUI HOOK vs Jun | 25–27 | 48.08% |
| ANUI HOOK vs Fahkumram | 34–17 | 66.67% |
| ANUI HOOK vs Leroy | 27–23 | 54.00% |
| ANUI HOOK vs Raven | 21–28 | 42.86% |
| ANUI HOOK vs Shaheen | 15–29 | 34.09% |
| ANUI HOOK vs Leo | 23–20 | 53.49% |
| ANUI HOOK vs Lidia | 14–25 | 35.90% |
| ANUI HOOK vs Eddy | 12–23 | 34.29% |
| ANUI HOOK vs Zafina | 12–20 | 37.50% |
| ANUI HOOK vs Clive | 14–13 | 51.85% |
| ANUI HOOK vs Anna | 11–15 | 42.31% |
| ANUI HOOK vs Kuma | 9–10 | 47.37% |
| ANUI HOOK vs Panda | 4–4 | 50.00% |
| ANUI HOOK vs Miary Zo | 6–2 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.