| Griffydatboi vs Kazuya | 56–37 | 60.22% |
| Griffydatboi vs King | 58–33 | 63.74% |
| Griffydatboi vs Jin | 48–38 | 55.81% |
| Griffydatboi vs Hwoarang | 48–20 | 70.59% |
| Griffydatboi vs Law | 41–23 | 64.06% |
| Griffydatboi vs Reina | 40–23 | 63.49% |
| Griffydatboi vs Lidia | 29–34 | 46.03% |
| Griffydatboi vs Bryan | 29–32 | 47.54% |
| Griffydatboi vs Yoshimitsu | 40–20 | 66.67% |
| Griffydatboi vs Jun | 38–18 | 67.86% |
| Griffydatboi vs Steve | 31–24 | 56.36% |
| Griffydatboi vs Paul | 30–21 | 58.82% |
| Griffydatboi vs Dragunov | 27–21 | 56.25% |
| Griffydatboi vs Heihachi | 22–25 | 46.81% |
| Griffydatboi vs Asuka | 23–18 | 56.10% |
| Griffydatboi vs Victor | 29–11 | 72.50% |
| Griffydatboi vs Devil Jin | 18–21 | 46.15% |
| Griffydatboi vs Lars | 20–19 | 51.28% |
| Griffydatboi vs Xiaoyu | 15–19 | 44.12% |
| Griffydatboi vs Lee | 18–14 | 56.25% |
| Griffydatboi vs Azucena | 18–14 | 56.25% |
| Griffydatboi vs Clive | 17–15 | 53.12% |
| Griffydatboi vs Leo | 17–13 | 56.67% |
| Griffydatboi vs Jack-8 | 21–8 | 72.41% |
| Griffydatboi vs Lili | 13–14 | 48.15% |
| Griffydatboi vs Claudio | 15–11 | 57.69% |
| Griffydatboi vs Feng | 13–11 | 54.17% |
| Griffydatboi vs Nina | 12–12 | 50.00% |
| Griffydatboi vs Leroy | 14–8 | 63.64% |
| Griffydatboi vs Eddy | 17–4 | 80.95% |
| Griffydatboi vs Raven | 11–9 | 55.00% |
| Griffydatboi vs Anna | 12–7 | 63.16% |
| Griffydatboi vs Fahkumram | 9–6 | 60.00% |
| Griffydatboi vs Alisa | 7–4 | 63.64% |
| Griffydatboi vs Shaheen | 7–1 | 87.50% |
| Griffydatboi vs Panda | 4–3 | 57.14% |
| Griffydatboi vs Kuma | 4–2 | 66.67% |
| Griffydatboi vs Zafina | 0–1 | 0.00% |
| Griffydatboi vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.