| TriangleWizX vs Kazuya | 138–121 | 53.28% |
| TriangleWizX vs King | 122–120 | 50.41% |
| TriangleWizX vs Reina | 102–131 | 43.78% |
| TriangleWizX vs Bryan | 118–97 | 54.88% |
| TriangleWizX vs Jin | 104–95 | 52.26% |
| TriangleWizX vs Steve | 86–97 | 46.99% |
| TriangleWizX vs Clive | 52–114 | 31.33% |
| TriangleWizX vs Law | 64–98 | 39.51% |
| TriangleWizX vs Dragunov | 73–85 | 46.20% |
| TriangleWizX vs Hwoarang | 71–83 | 46.10% |
| TriangleWizX vs Paul | 65–84 | 43.62% |
| TriangleWizX vs Heihachi | 68–71 | 48.92% |
| TriangleWizX vs Lili | 62–72 | 46.27% |
| TriangleWizX vs Azucena | 62–70 | 46.97% |
| TriangleWizX vs Lee | 44–70 | 38.60% |
| TriangleWizX vs Yoshimitsu | 38–62 | 38.00% |
| TriangleWizX vs Asuka | 48–52 | 48.00% |
| TriangleWizX vs Devil Jin | 33–66 | 33.33% |
| TriangleWizX vs Jun | 46–52 | 46.94% |
| TriangleWizX vs Lars | 35–55 | 38.89% |
| TriangleWizX vs Eddy | 26–59 | 30.59% |
| TriangleWizX vs Lidia | 50–35 | 58.82% |
| TriangleWizX vs Victor | 30–53 | 36.14% |
| TriangleWizX vs Feng | 38–39 | 49.35% |
| TriangleWizX vs Leo | 31–40 | 43.66% |
| TriangleWizX vs Jack-8 | 32–32 | 50.00% |
| TriangleWizX vs Raven | 31–33 | 48.44% |
| TriangleWizX vs Nina | 20–40 | 33.33% |
| TriangleWizX vs Alisa | 26–31 | 45.61% |
| TriangleWizX vs Xiaoyu | 17–37 | 31.48% |
| TriangleWizX vs Claudio | 16–27 | 37.21% |
| TriangleWizX vs Kuma | 18–23 | 43.90% |
| TriangleWizX vs Zafina | 14–25 | 35.90% |
| TriangleWizX vs Leroy | 15–19 | 44.12% |
| TriangleWizX vs Shaheen | 12–21 | 36.36% |
| TriangleWizX vs Panda | 5–10 | 33.33% |
| TriangleWizX vs Anna | 5–10 | 33.33% |
| TriangleWizX vs Fahkumram | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.