| NearSmith vs Jin | 80–29 | 73.39% |
| NearSmith vs Kazuya | 61–25 | 70.93% |
| NearSmith vs Bryan | 40–36 | 52.63% |
| NearSmith vs King | 56–10 | 84.85% |
| NearSmith vs Steve | 44–22 | 66.67% |
| NearSmith vs Dragunov | 41–13 | 75.93% |
| NearSmith vs Reina | 48–5 | 90.57% |
| NearSmith vs Lili | 39–10 | 79.59% |
| NearSmith vs Heihachi | 36–13 | 73.47% |
| NearSmith vs Asuka | 29–17 | 63.04% |
| NearSmith vs Victor | 36–10 | 78.26% |
| NearSmith vs Devil Jin | 29–16 | 64.44% |
| NearSmith vs Armor King | 22–19 | 53.66% |
| NearSmith vs Hwoarang | 26–14 | 65.00% |
| NearSmith vs Lee | 27–12 | 69.23% |
| NearSmith vs Yoshimitsu | 18–17 | 51.43% |
| NearSmith vs Leroy | 22–12 | 64.71% |
| NearSmith vs Clive | 24–10 | 70.59% |
| NearSmith vs Lars | 25–6 | 80.65% |
| NearSmith vs Paul | 16–12 | 57.14% |
| NearSmith vs Jun | 23–5 | 82.14% |
| NearSmith vs Nina | 23–4 | 85.19% |
| NearSmith vs Alisa | 22–3 | 88.00% |
| NearSmith vs Fahkumram | 22–1 | 95.65% |
| NearSmith vs Azucena | 15–7 | 68.18% |
| NearSmith vs Claudio | 14–7 | 66.67% |
| NearSmith vs Eddy | 14–7 | 66.67% |
| NearSmith vs Shaheen | 14–6 | 70.00% |
| NearSmith vs Zafina | 10–10 | 50.00% |
| NearSmith vs Jack-8 | 15–4 | 78.95% |
| NearSmith vs Leo | 14–5 | 73.68% |
| NearSmith vs Xiaoyu | 9–9 | 50.00% |
| NearSmith vs Feng | 13–5 | 72.22% |
| NearSmith vs Lidia | 9–8 | 52.94% |
| NearSmith vs Law | 9–7 | 56.25% |
| NearSmith vs Miary Zo | 5–3 | 62.50% |
| NearSmith vs Panda | 4–3 | 57.14% |
| NearSmith vs Anna | 6–1 | 85.71% |
| NearSmith vs Kuma | 5–0 | 100.00% |
| NearSmith vs Raven | 4–1 | 80.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.