| RoadBlock2k24 vs Jin | 34–35 | 49.28% |
| RoadBlock2k24 vs King | 23–36 | 38.98% |
| RoadBlock2k24 vs Kazuya | 11–26 | 29.73% |
| RoadBlock2k24 vs Hwoarang | 17–19 | 47.22% |
| RoadBlock2k24 vs Paul | 13–22 | 37.14% |
| RoadBlock2k24 vs Clive | 11–22 | 33.33% |
| RoadBlock2k24 vs Law | 4–27–1 | 12.90% |
| RoadBlock2k24 vs Dragunov | 15–16 | 48.39% |
| RoadBlock2k24 vs Bryan | 13–17 | 43.33% |
| RoadBlock2k24 vs Yoshimitsu | 15–11 | 57.69% |
| RoadBlock2k24 vs Steve | 9–17 | 34.62% |
| RoadBlock2k24 vs Victor | 17–7 | 70.83% |
| RoadBlock2k24 vs Nina | 11–10 | 52.38% |
| RoadBlock2k24 vs Heihachi | 11–10 | 52.38% |
| RoadBlock2k24 vs Reina | 6–11 | 35.29% |
| RoadBlock2k24 vs Devil Jin | 5–8 | 38.46% |
| RoadBlock2k24 vs Lars | 9–4 | 69.23% |
| RoadBlock2k24 vs Fahkumram | 8–5 | 61.54% |
| RoadBlock2k24 vs Lili | 7–4 | 63.64% |
| RoadBlock2k24 vs Alisa | 6–5 | 54.55% |
| RoadBlock2k24 vs Lidia | 8–3 | 72.73% |
| RoadBlock2k24 vs Lee | 6–4 | 60.00% |
| RoadBlock2k24 vs Leo | 6–2 | 75.00% |
| RoadBlock2k24 vs Azucena | 5–3 | 62.50% |
| RoadBlock2k24 vs Feng | 3–4 | 42.86% |
| RoadBlock2k24 vs Claudio | 5–2 | 71.43% |
| RoadBlock2k24 vs Jun | 5–2 | 71.43% |
| RoadBlock2k24 vs Eddy | 5–2 | 71.43% |
| RoadBlock2k24 vs Jack-8 | 3–3 | 50.00% |
| RoadBlock2k24 vs Shaheen | 2–4 | 33.33% |
| RoadBlock2k24 vs Asuka | 2–2 | 50.00% |
| RoadBlock2k24 vs Kuma | 0–4 | 0.00% |
| RoadBlock2k24 vs Zafina | 0–3 | 0.00% |
| RoadBlock2k24 vs Leroy | 1–2 | 33.33% |
| RoadBlock2k24 vs Raven | 2–1 | 66.67% |
| RoadBlock2k24 vs Armor King | 1–2 | 33.33% |
| RoadBlock2k24 vs Miary Zo | 0–2 | 0.00% |
| RoadBlock2k24 vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.