| Catoclysma vs Hwoarang | 150–142 | 51.37% |
| Catoclysma vs Jin | 116–127 | 47.74% |
| Catoclysma vs Kazuya | 109–123 | 46.98% |
| Catoclysma vs Bryan | 95–90 | 51.35% |
| Catoclysma vs King | 80–96 | 45.45% |
| Catoclysma vs Reina | 87–75 | 53.70% |
| Catoclysma vs Yoshimitsu | 85–73 | 53.80% |
| Catoclysma vs Dragunov | 72–83 | 46.45% |
| Catoclysma vs Paul | 62–91 | 40.52% |
| Catoclysma vs Law | 69–77 | 47.26% |
| Catoclysma vs Devil Jin | 58–83 | 41.13% |
| Catoclysma vs Lili | 71–59 | 54.62% |
| Catoclysma vs Steve | 64–61 | 51.20% |
| Catoclysma vs Feng | 74–38 | 66.07% |
| Catoclysma vs Lee | 64–48 | 57.14% |
| Catoclysma vs Heihachi | 52–51 | 50.49% |
| Catoclysma vs Xiaoyu | 42–58 | 42.00% |
| Catoclysma vs Lars | 52–40 | 56.52% |
| Catoclysma vs Lidia | 55–35 | 61.11% |
| Catoclysma vs Nina | 38–50 | 43.18% |
| Catoclysma vs Alisa | 41–45 | 47.67% |
| Catoclysma vs Jun | 43–43 | 50.00% |
| Catoclysma vs Victor | 34–49 | 40.96% |
| Catoclysma vs Leroy | 43–25 | 63.24% |
| Catoclysma vs Raven | 43–25 | 63.24% |
| Catoclysma vs Azucena | 31–34 | 47.69% |
| Catoclysma vs Jack-8 | 29–35 | 45.31% |
| Catoclysma vs Leo | 33–27 | 55.00% |
| Catoclysma vs Eddy | 29–28 | 50.88% |
| Catoclysma vs Asuka | 18–27 | 40.00% |
| Catoclysma vs Clive | 15–25 | 37.50% |
| Catoclysma vs Armor King | 17–23 | 42.50% |
| Catoclysma vs Fahkumram | 17–22 | 43.59% |
| Catoclysma vs Anna | 19–17 | 52.78% |
| Catoclysma vs Claudio | 10–20 | 33.33% |
| Catoclysma vs Zafina | 14–16 | 46.67% |
| Catoclysma vs Kuma | 10–12 | 45.45% |
| Catoclysma vs Shaheen | 10–9 | 52.63% |
| Catoclysma vs Panda | 6–13 | 31.58% |
| Catoclysma vs Miary Zo | 5–13 | 27.78% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.