| GODEATER vs Jin | 305–365 | 45.52% |
| GODEATER vs Kazuya | 275–329 | 45.53% |
| GODEATER vs King | 248–246 | 50.20% |
| GODEATER vs Dragunov | 246–240 | 50.62% |
| GODEATER vs Law | 271–185–1 | 59.43% |
| GODEATER vs Bryan | 173–237 | 42.20% |
| GODEATER vs Hwoarang | 155–148 | 51.16% |
| GODEATER vs Reina | 132–169 | 43.85% |
| GODEATER vs Paul | 150–125 | 54.55% |
| GODEATER vs Yoshimitsu | 126–147 | 46.15% |
| GODEATER vs Heihachi | 116–154 | 42.96% |
| GODEATER vs Steve | 153–109 | 58.40% |
| GODEATER vs Feng | 105–124 | 45.85% |
| GODEATER vs Devil Jin | 120–104 | 53.57% |
| GODEATER vs Victor | 97–122 | 44.29% |
| GODEATER vs Lili | 100–101 | 49.75% |
| GODEATER vs Clive | 83–110 | 43.01% |
| GODEATER vs Lars | 83–85 | 49.40% |
| GODEATER vs Asuka | 77–86 | 47.24% |
| GODEATER vs Lee | 66–89 | 42.58% |
| GODEATER vs Nina | 73–75–1 | 49.32% |
| GODEATER vs Jun | 68–77 | 46.90% |
| GODEATER vs Jack-8 | 69–72 | 48.94% |
| GODEATER vs Alisa | 71–68 | 51.08% |
| GODEATER vs Eddy | 63–65 | 49.22% |
| GODEATER vs Shaheen | 57–46 | 55.34% |
| GODEATER vs Xiaoyu | 45–43 | 51.14% |
| GODEATER vs Leo | 35–50 | 41.18% |
| GODEATER vs Claudio | 32–42–1 | 43.24% |
| GODEATER vs Raven | 37–38 | 49.33% |
| GODEATER vs Azucena | 21–53 | 28.38% |
| GODEATER vs Leroy | 31–37 | 45.59% |
| GODEATER vs Kuma | 27–40 | 40.30% |
| GODEATER vs Zafina | 28–34 | 45.16% |
| GODEATER vs Lidia | 30–29 | 50.85% |
| GODEATER vs Fahkumram | 23–25 | 47.92% |
| GODEATER vs Anna | 19–24 | 44.19% |
| GODEATER vs Armor King | 9–11 | 45.00% |
| GODEATER vs Panda | 6–3 | 66.67% |
| GODEATER vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.