| nonalcohol vs Asuka | 99–86 | 53.51% |
| nonalcohol vs Hwoarang | 80–95–1 | 45.71% |
| nonalcohol vs Dragunov | 67–100 | 40.12% |
| nonalcohol vs Reina | 98–65 | 60.12% |
| nonalcohol vs Bryan | 74–80 | 48.05% |
| nonalcohol vs Paul | 71–77 | 47.97% |
| nonalcohol vs Kazuya | 73–69 | 51.41% |
| nonalcohol vs Lili | 99–43 | 69.72% |
| nonalcohol vs Steve | 65–76 | 46.10% |
| nonalcohol vs King | 58–81 | 41.73% |
| nonalcohol vs Lars | 61–72 | 45.86% |
| nonalcohol vs Jin | 59–68 | 46.46% |
| nonalcohol vs Law | 66–55 | 54.55% |
| nonalcohol vs Yoshimitsu | 61–53 | 53.51% |
| nonalcohol vs Jun | 69–38 | 64.49% |
| nonalcohol vs Alisa | 61–34 | 64.21% |
| nonalcohol vs Azucena | 48–42 | 53.33% |
| nonalcohol vs Anna | 42–48 | 46.67% |
| nonalcohol vs Feng | 40–47 | 45.98% |
| nonalcohol vs Xiaoyu | 51–31 | 62.20% |
| nonalcohol vs Jack-8 | 33–48 | 40.74% |
| nonalcohol vs Leroy | 53–28 | 65.43% |
| nonalcohol vs Leo | 52–28 | 65.00% |
| nonalcohol vs Eddy | 47–30 | 61.04% |
| nonalcohol vs Victor | 40–35 | 53.33% |
| nonalcohol vs Nina | 42–32 | 56.76% |
| nonalcohol vs Lidia | 38–29 | 56.72% |
| nonalcohol vs Claudio | 28–38 | 42.42% |
| nonalcohol vs Heihachi | 36–28 | 56.25% |
| nonalcohol vs Clive | 32–32 | 50.00% |
| nonalcohol vs Devil Jin | 26–37 | 41.27% |
| nonalcohol vs Zafina | 29–30 | 49.15% |
| nonalcohol vs Lee | 37–21 | 63.79% |
| nonalcohol vs Kuma | 31–23 | 57.41% |
| nonalcohol vs Raven | 14–24 | 36.84% |
| nonalcohol vs Shaheen | 19–18 | 51.35% |
| nonalcohol vs Panda | 20–11 | 64.52% |
| nonalcohol vs Armor King | 4–15 | 21.05% |
| nonalcohol vs Miary Zo | 10–7 | 58.82% |
| nonalcohol vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.