| J.R_Rising vs Jin | 214–146 | 59.44% |
| J.R_Rising vs Hwoarang | 166–124 | 57.24% |
| J.R_Rising vs Steve | 176–104 | 62.86% |
| J.R_Rising vs Lili | 160–116 | 57.97% |
| J.R_Rising vs Lars | 171–100 | 63.10% |
| J.R_Rising vs Bryan | 159–95 | 62.60% |
| J.R_Rising vs King | 171–81–1 | 67.86% |
| J.R_Rising vs Kazuya | 142–94 | 60.17% |
| J.R_Rising vs Law | 155–78 | 66.52% |
| J.R_Rising vs Alisa | 118–95 | 55.40% |
| J.R_Rising vs Nina | 144–69 | 67.61% |
| J.R_Rising vs Yoshimitsu | 121–86 | 58.45% |
| J.R_Rising vs Reina | 110–87 | 55.84% |
| J.R_Rising vs Jun | 127–65 | 66.15% |
| J.R_Rising vs Dragunov | 115–74 | 60.85% |
| J.R_Rising vs Zafina | 109–72 | 60.22% |
| J.R_Rising vs Paul | 118–60 | 66.29% |
| J.R_Rising vs Azucena | 98–75 | 56.65% |
| J.R_Rising vs Lee | 93–79 | 54.07% |
| J.R_Rising vs Raven | 105–65 | 61.76% |
| J.R_Rising vs Leo | 109–49 | 68.99% |
| J.R_Rising vs Devil Jin | 94–62 | 60.26% |
| J.R_Rising vs Asuka | 91–64 | 58.71% |
| J.R_Rising vs Victor | 76–77 | 49.67% |
| J.R_Rising vs Eddy | 92–60 | 60.53% |
| J.R_Rising vs Feng | 83–63 | 56.85% |
| J.R_Rising vs Lidia | 73–68 | 51.77% |
| J.R_Rising vs Xiaoyu | 89–49 | 64.49% |
| J.R_Rising vs Leroy | 86–50 | 63.24% |
| J.R_Rising vs Jack-8 | 65–62 | 51.18% |
| J.R_Rising vs Shaheen | 63–55 | 53.39% |
| J.R_Rising vs Claudio | 65–44 | 59.63% |
| J.R_Rising vs Kuma | 62–36 | 63.27% |
| J.R_Rising vs Anna | 47–39 | 54.65% |
| J.R_Rising vs Heihachi | 31–41 | 43.06% |
| J.R_Rising vs Panda | 43–22 | 66.15% |
| J.R_Rising vs Armor King | 39–21 | 65.00% |
| J.R_Rising vs Miary Zo | 31–24 | 56.36% |
| J.R_Rising vs Fahkumram | 26–25 | 50.98% |
| J.R_Rising vs Clive | 5–10 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.