| m4tt 5k vs Clive | 2–4 | 33.33% |
| m4tt 5k vs Kazuya | 0–5 | 0.00% |
| m4tt 5k vs Reina | 2–3 | 40.00% |
| m4tt 5k vs Hwoarang | 3–1 | 75.00% |
| m4tt 5k vs Claudio | 3–1 | 75.00% |
| m4tt 5k vs Yoshimitsu | 1–2 | 33.33% |
| m4tt 5k vs Devil Jin | 2–1 | 66.67% |
| m4tt 5k vs Azucena | 1–2 | 33.33% |
| m4tt 5k vs Paul | 0–2 | 0.00% |
| m4tt 5k vs Jack-8 | 0–2 | 0.00% |
| m4tt 5k vs Asuka | 1–1 | 50.00% |
| m4tt 5k vs Shaheen | 1–1 | 50.00% |
| m4tt 5k vs Lee | 0–2 | 0.00% |
| m4tt 5k vs Victor | 0–2 | 0.00% |
| m4tt 5k vs Armor King | 0–2 | 0.00% |
| m4tt 5k vs King | 0–1 | 0.00% |
| m4tt 5k vs Jun | 0–1 | 0.00% |
| m4tt 5k vs Fahkumram | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.