| NativeShankin vs Paul | 13–6 | 68.42% |
| NativeShankin vs Jin | 15–4 | 78.95% |
| NativeShankin vs Hwoarang | 11–7 | 61.11% |
| NativeShankin vs Kazuya | 17–0 | 100.00% |
| NativeShankin vs King | 13–2 | 86.67% |
| NativeShankin vs Steve | 12–2 | 85.71% |
| NativeShankin vs Leroy | 11–3 | 78.57% |
| NativeShankin vs Reina | 10–3 | 76.92% |
| NativeShankin vs Law | 10–2 | 83.33% |
| NativeShankin vs Yoshimitsu | 9–3 | 75.00% |
| NativeShankin vs Dragunov | 11–1 | 91.67% |
| NativeShankin vs Bryan | 8–3 | 72.73% |
| NativeShankin vs Eddy | 7–4 | 63.64% |
| NativeShankin vs Leo | 9–1 | 90.00% |
| NativeShankin vs Heihachi | 8–2 | 80.00% |
| NativeShankin vs Asuka | 6–3 | 66.67% |
| NativeShankin vs Xiaoyu | 8–0 | 100.00% |
| NativeShankin vs Alisa | 6–2 | 75.00% |
| NativeShankin vs Azucena | 7–1 | 87.50% |
| NativeShankin vs Victor | 6–2 | 75.00% |
| NativeShankin vs Kuma | 5–2 | 71.43% |
| NativeShankin vs Raven | 7–0 | 100.00% |
| NativeShankin vs Lili | 6–0 | 100.00% |
| NativeShankin vs Lee | 5–1 | 83.33% |
| NativeShankin vs Lidia | 4–2 | 66.67% |
| NativeShankin vs Clive | 4–2 | 66.67% |
| NativeShankin vs Lars | 4–1 | 80.00% |
| NativeShankin vs Claudio | 3–1 | 75.00% |
| NativeShankin vs Armor King | 2–2 | 50.00% |
| NativeShankin vs Zafina | 1–2 | 33.33% |
| NativeShankin vs Jack-8 | 2–0 | 100.00% |
| NativeShankin vs Feng | 1–1 | 50.00% |
| NativeShankin vs Shaheen | 2–0 | 100.00% |
| NativeShankin vs Jun | 2–0 | 100.00% |
| NativeShankin vs Fahkumram | 2–0 | 100.00% |
| NativeShankin vs Devil Jin | 0–1 | 0.00% |
| NativeShankin vs Nina | 1–0 | 100.00% |
| NativeShankin vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.