| SliverFox041 vs Jin | 55–71 | 43.65% |
| SliverFox041 vs Reina | 59–49 | 54.63% |
| SliverFox041 vs Kazuya | 48–57 | 45.71% |
| SliverFox041 vs King | 42–36 | 53.85% |
| SliverFox041 vs Bryan | 37–38 | 49.33% |
| SliverFox041 vs Dragunov | 36–37 | 49.32% |
| SliverFox041 vs Steve | 32–37 | 46.38% |
| SliverFox041 vs Hwoarang | 18–43 | 29.51% |
| SliverFox041 vs Lili | 22–28 | 44.00% |
| SliverFox041 vs Jun | 21–29 | 42.00% |
| SliverFox041 vs Devil Jin | 21–27 | 43.75% |
| SliverFox041 vs Eddy | 20–21 | 48.78% |
| SliverFox041 vs Heihachi | 19–21 | 47.50% |
| SliverFox041 vs Yoshimitsu | 22–16 | 57.89% |
| SliverFox041 vs Law | 17–20 | 45.95% |
| SliverFox041 vs Paul | 21–13 | 61.76% |
| SliverFox041 vs Asuka | 23–11 | 67.65% |
| SliverFox041 vs Clive | 24–7 | 77.42% |
| SliverFox041 vs Lars | 16–13 | 55.17% |
| SliverFox041 vs Leo | 11–12 | 47.83% |
| SliverFox041 vs Azucena | 12–10 | 54.55% |
| SliverFox041 vs Feng | 8–13 | 38.10% |
| SliverFox041 vs Victor | 9–11 | 45.00% |
| SliverFox041 vs Fahkumram | 5–15 | 25.00% |
| SliverFox041 vs Xiaoyu | 6–12 | 33.33% |
| SliverFox041 vs Raven | 6–11 | 35.29% |
| SliverFox041 vs Lee | 6–6 | 50.00% |
| SliverFox041 vs Kuma | 2–10 | 16.67% |
| SliverFox041 vs Lidia | 5–7 | 41.67% |
| SliverFox041 vs Anna | 9–3 | 75.00% |
| SliverFox041 vs Alisa | 5–5 | 50.00% |
| SliverFox041 vs Nina | 5–5 | 50.00% |
| SliverFox041 vs Claudio | 3–6 | 33.33% |
| SliverFox041 vs Shaheen | 4–5 | 44.44% |
| SliverFox041 vs Jack-8 | 1–7 | 12.50% |
| SliverFox041 vs Zafina | 4–2 | 66.67% |
| SliverFox041 vs Leroy | 4–0 | 100.00% |
| SliverFox041 vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.